- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- -1.20
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2,648
- Losses
- 188
- Efficiency
- 93%
- Danger Ratio
- 95%
ISK
- Destroyed
- 308.33B
- Lost
- 26.89B
- ISK Efficiency
- 92%
- Balance
- +281.44B
Solo
- Solo Kills
- 346
- Solo Ratio
- 13%
- Final Blows
- 883
- Points
- 2,648
Other
- NPC Losses
- 9
- NPC Loss Ratio
- 5%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt67.5M
Damage Taken4.2M
Damage Ratio94%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
University of CailleSince Saturday, 1 January 20220 Kills0 Losses
Decapsulation ServicesSince Thursday, 6 March 20140 Kills0 Losses
The Concilium EnterprisesSince Saturday, 27 July 2013559 Kills43 Losses
Royal Fleet AuxilarySince Sunday, 8 April 20121076 Kills46 Losses
Capital Ships Inc.Since Monday, 21 February 2011839 Kills55 Losses
The ScopeSince Sunday, 20 February 20110 Kills0 Losses
CALCOM BANKING GROUPSince Wednesday, 5 January 20110 Kills0 Losses
The ScopeSince Friday, 19 November 2010170 Kills30 Losses
Eve Industry TradersSince Saturday, 2 October 20100 Kills0 Losses
Bitter Space Trading and Holding CompanySince Saturday, 4 September 20100 Kills0 Losses
The ScopeSince Friday, 3 September 20100 Kills0 Losses
Diamond Ice Mining and IndustrySince Sunday, 18 July 20100 Kills0 Losses
The ScopeSince Saturday, 17 July 20100 Kills0 Losses
0-HOURSince Thursday, 8 July 20100 Kills0 Losses
The ScopeSince Sunday, 4 July 20100 Kills0 Losses
Sons of ViagraSince Tuesday, 2 March 20100 Kills0 Losses
The ScopeSince Wednesday, 3 February 20100 Kills0 Losses
Guilty.Since Sunday, 6 December 20090 Kills8 Losses
The ScopeSince Saturday, 5 December 20090 Kills0 Losses
Military IntelligenceSince Tuesday, 3 November 20090 Kills0 Losses
The ScopeSince Thursday, 15 October 20090 Kills0 Losses
Order Of LightSince Saturday, 8 August 20090 Kills0 Losses
The ScopeSince Saturday, 8 August 20090 Kills0 Losses
savvy continuumSince Saturday, 1 August 20090 Kills0 Losses
The ScopeSince Friday, 31 July 20090 Kills0 Losses
The Savvy ContinuumSince Monday, 8 June 20090 Kills0 Losses
The ScopeSince Monday, 8 June 20090 Kills0 Losses
HIT MENSince Monday, 1 June 20090 Kills0 Losses
University of CailleSince Monday, 1 June 20090 Kills0 Losses
In-game bio
There is a realm of existence so far beyond your own you can not even imagine it. I am beyond your comprehension. I am Sovereign!
Organic live is nothing but a genetic mutation, an accident. Your lives are measured in years and decades. You wither and die.
We are eternal. The pinnacle of evolution and existance.
Before us you are nothing. Your extinction is inevitable. We are the end of everything.
You exist because we allow it. And you will end because we demand it.
--Mass Effect--
http://go-dl1.eve-files.com/media/corp/CurzonDax/Big_Big_Noob.mp3 (Not working in ingame Browser)
RULES TO LIVE BY IN EVE
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for backup.
Organic live is nothing but a genetic mutation, an accident. Your lives are measured in years and decades. You wither and die.
We are eternal. The pinnacle of evolution and existance.
Before us you are nothing. Your extinction is inevitable. We are the end of everything.
You exist because we allow it. And you will end because we demand it.
--Mass Effect--
http://go-dl1.eve-files.com/media/corp/CurzonDax/Big_Big_Noob.mp3 (Not working in ingame Browser)
RULES TO LIVE BY IN EVE
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for backup.