- Created on
- …
- Next Birthday
- …
- Security Status
- 0.30
Combat Record
Career-long numbers from eve-kill
No killboard data available for this pilot.
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Career
Corporations flown for, most recent first
Almost DangerousSince Thursday, 14 May 2026
ArsenicoSince Monday, 29 September 2025
Republic UniversitySince Sunday, 28 September 2025
Hull WarningSince Saturday, 20 November 2021
Republic UniversitySince Wednesday, 17 November 2021
Hull WarningSince Monday, 15 November 2021
Republic UniversitySince Monday, 15 November 2021
Evicted.Since Sunday, 14 November 2021
Sebiestor TribeSince Monday, 19 September 2016
The Merchant Marine'sSince Monday, 25 January 2016
Sebiestor TribeSince Sunday, 24 January 2016
flaming logisticsSince Thursday, 2 October 2008
Sebiestor TribeSince Sunday, 14 September 2008
flaming logisticsSince Wednesday, 30 July 2008
Pod MinersSince Saturday, 26 July 2008
Sebiestor TribeSince Friday, 25 July 2008
shadow and flameSince Sunday, 13 July 2008
Sebiestor TribeSince Sunday, 13 July 2008
Pod MinersSince Monday, 23 June 2008
flaming logisticsSince Wednesday, 19 December 2007
Republic UniversitySince Sunday, 25 November 2007
In-game bio
"anchor right now or die!"
Bittervet Fleet Commander bonuses (per skill level):
25% bonus to Target Broadcasting rate of fire and verbal hostility
20% reduction in Patience when asked "Fleet loc?" while moving the fleet.
15% bonus to Wormhole Mass Calculation, because apparently, I'm the only one who can add
10% bonus to loudly sighing on comms when a pilot jumps instead of holding gate
5% reduction in Logi Anchor competence expectations
Tactical Salt Production bonuses (per skill level):
20% bonus to Local Chat toxicity after watching the fleet feed on a gate
15% bonus to Hecate overheating duration, since I have to do all the DPS myself
10% bonus to SuperCarriers deployment speed, fueled entirely by pure rage
5% penalty to SRP Approval processing for pilots who didn't fit the doctrine hardeners
Diplomatic "Relations" bonuses (per skill level):
20% bonus to Territory Negotiation hostility and bridge-burning efficiency
15% reduction in Mentorship tolerance after explaining d-scan for the 400th time
10% bonus to Diplomatic Incident generation when bored on a roam
Role Bonus:
• Can fit up to three extra "Shut Up and Listen" vocal augmentations per comms channel
• Can deploy "Clear Comms" bursts with zero spool-up time and infinite range
100% resistance to Backseat FCing from pilots sitting safely in high-sec
-75% penalty to IRL Sanity regeneration due to strategic alarm clock ops
Active Effect: Command Mindset
Generates a passive localized aura that increases the blood pressure of the FC by 15% while simultaneously reducing the IQ of the fleet by 20% the moment they undock.
Bittervet Fleet Commander bonuses (per skill level):
25% bonus to Target Broadcasting rate of fire and verbal hostility
20% reduction in Patience when asked "Fleet loc?" while moving the fleet.
15% bonus to Wormhole Mass Calculation, because apparently, I'm the only one who can add
10% bonus to loudly sighing on comms when a pilot jumps instead of holding gate
5% reduction in Logi Anchor competence expectations
Tactical Salt Production bonuses (per skill level):
20% bonus to Local Chat toxicity after watching the fleet feed on a gate
15% bonus to Hecate overheating duration, since I have to do all the DPS myself
10% bonus to SuperCarriers deployment speed, fueled entirely by pure rage
5% penalty to SRP Approval processing for pilots who didn't fit the doctrine hardeners
Diplomatic "Relations" bonuses (per skill level):
20% bonus to Territory Negotiation hostility and bridge-burning efficiency
15% reduction in Mentorship tolerance after explaining d-scan for the 400th time
10% bonus to Diplomatic Incident generation when bored on a roam
Role Bonus:
• Can fit up to three extra "Shut Up and Listen" vocal augmentations per comms channel
• Can deploy "Clear Comms" bursts with zero spool-up time and infinite range
100% resistance to Backseat FCing from pilots sitting safely in high-sec
-75% penalty to IRL Sanity regeneration due to strategic alarm clock ops
Active Effect: Command Mindset
Generates a passive localized aura that increases the blood pressure of the FC by 15% while simultaneously reducing the IQ of the fleet by 20% the moment they undock.