- Kills
- 47
- +1 in the last 90 days
- Losses
- 24
- +1 in the last 90 days
- Efficiency
- ISK Efficiency 40%
- ISK destroyed
- 5.97B
- +238.3M in the last 90 days
- Activity
- Low
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 47
- Losses
- 24
- Danger Ratio
- 100%
- Final Blows
- 10
- Points
- 47
ISK
- Destroyed
- 5.97B
- Lost
- 8.84B
- Balance
- -2.87B
- ISK Efficiency
- 40%
Solo
- Solo Kills
- 2
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Low
Damage Dealt13.0M
Damage Ratio · 96%
Damage Taken547.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Friendly
Those who are dumb enough to be decieved deserve deception.
1 - H121 P060 Q317 V301 Y790 Z647 Z971 E004
2 - C125 D364 D382 G024 I182 N766 R943
3 - C247 L477 M267 N968 O477 O883 X702
4 - E175 M609 O128 T405 X877 Y683 Z457
5 - H296 H900 L614 M555 N062 N432 N770 V911
6 - A982 B041 R474 S804 U319 U574 V753 W237
high - A641 B274 B449 B520 D792 D845 N110 S047
low - A239 C140 C391 J244 N290 N944 R051 U210
null - C248 E545 K329 K346 S199 V283 Z060 Z142
EXIT - K162
*Targeting systems
Amarr - Radar
Caldari - Gravimet
Gallente - Magnet
Minmatar - Ladar
*Main Damage type to shoot at the enemy
Guristas - Kinetic
Serpentis - Therm
Mordus - Thermal & Kinetic
Blood - EM & Therm
Sansha - EM & Therm
Angel - Explosive
Mercenary - Therm
Corpum - EM & Thermal
*Damage types they shoot at you
Guristas - Kinetic / Therm
Serpentis - Therm / Kinetic
Blood Raider - Therm / EM
Sansha - EM
*Stacking Penalties
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.9119842% effectiveness
3rd mod: c(3) = 57.1037996% effectiveness
Those who are dumb enough to be decieved deserve deception.
1 - H121 P060 Q317 V301 Y790 Z647 Z971 E004
2 - C125 D364 D382 G024 I182 N766 R943
3 - C247 L477 M267 N968 O477 O883 X702
4 - E175 M609 O128 T405 X877 Y683 Z457
5 - H296 H900 L614 M555 N062 N432 N770 V911
6 - A982 B041 R474 S804 U319 U574 V753 W237
high - A641 B274 B449 B520 D792 D845 N110 S047
low - A239 C140 C391 J244 N290 N944 R051 U210
null - C248 E545 K329 K346 S199 V283 Z060 Z142
EXIT - K162
*Targeting systems
Amarr - Radar
Caldari - Gravimet
Gallente - Magnet
Minmatar - Ladar
*Main Damage type to shoot at the enemy
Guristas - Kinetic
Serpentis - Therm
Mordus - Thermal & Kinetic
Blood - EM & Therm
Sansha - EM & Therm
Angel - Explosive
Mercenary - Therm
Corpum - EM & Thermal
*Damage types they shoot at you
Guristas - Kinetic / Therm
Serpentis - Therm / Kinetic
Blood Raider - Therm / EM
Sansha - EM
*Stacking Penalties
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.9119842% effectiveness
3rd mod: c(3) = 57.1037996% effectiveness