- Kills
- 505
- +0 in the last 90 days
- Losses
- 243
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 91%
- ISK destroyed
- 162.50B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 505
- Losses
- 243
- Danger Ratio
- 86%
- Final Blows
- 133
- Points
- 505
ISK
- Destroyed
- 162.50B
- Lost
- 16.04B
- Balance
- +146.46B
- ISK Efficiency
- 91%
Solo
- Solo Kills
- 51
- Solo Ratio
- 10%
- Avg Kills/Day
- —
Other
- NPC Losses
- 33
- NPC Loss Ratio
- 14%
- Activity
- Inactive
Damage Dealt2.9M
Damage Ratio · 56%
Damage Taken2.3M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Animated Corpse > Spungle's role is to skin up and kill shit
spungle > corpse skin up
Now is the time To prove
What we know to be true:
That we shall conquer all.
"Flying minmitar is like riding down a flight of stairs in an office chair naked and firing 2 uzis."
** Security status: Empire restrictions **
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire
** Damage types ***
Guristas - Kinetic / Thermal
Mordus - Kinetic / Thermal
Pithi - Thermal / Kinetic
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
spungle > corpse skin up
Now is the time To prove
What we know to be true:
That we shall conquer all.
"Flying minmitar is like riding down a flight of stairs in an office chair naked and firing 2 uzis."
** Security status: Empire restrictions **
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire
** Damage types ***
Guristas - Kinetic / Thermal
Mordus - Kinetic / Thermal
Pithi - Thermal / Kinetic
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive