- Kills
- 13
- +0 in the last 90 days
- Losses
- 18
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 47%
- ISK destroyed
- 1.72B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 13
- Losses
- 18
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 13
ISK
- Destroyed
- 1.72B
- Lost
- 1.94B
- Balance
- -217.2M
- ISK Efficiency
- 47%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt30.7K
Damage Ratio · 23%
Damage Taken100.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
An unspun drill pierces no heavens.
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
* Damage types ***
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
EoM - Kinetic / Thermal (weak against Kinetic)
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Angel Cartel - Kinetic / Explosive / Thermal (weak against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Thukker Tribe - Thermal / Explosive
Gurista/EoM: 0.75 kin/0.25 therm
Angel: 0.7 exp/0.2 kin/0.1 em
Sansha/Blood raider/Amarr empire: 0.5 em/0.5 therm
Serpentis/Caldari state: 0.5 kin/0.5 therm
Gallente federation: 0.5 kin/0.4 therm/0.1 em
Minmatar republic: 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 e
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
* Damage types ***
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
EoM - Kinetic / Thermal (weak against Kinetic)
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Angel Cartel - Kinetic / Explosive / Thermal (weak against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Thukker Tribe - Thermal / Explosive
Gurista/EoM: 0.75 kin/0.25 therm
Angel: 0.7 exp/0.2 kin/0.1 em
Sansha/Blood raider/Amarr empire: 0.5 em/0.5 therm
Serpentis/Caldari state: 0.5 kin/0.5 therm
Gallente federation: 0.5 kin/0.4 therm/0.1 em
Minmatar republic: 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 e