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Slaanysh5.00
Pilot

Slaanysh

AmarrNi-Kunni
Killboard
Kills
150
+0 in the last 90 days
Losses
68
+0 in the last 90 days
69%
Efficiency
ISK Efficiency 71%
ISK destroyed
36.38B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
150
Losses
68
Danger Ratio
88%
Final Blows
28
Points
150

ISK

Destroyed
36.38B
Lost
15.00B
Balance
+21.38B
ISK Efficiency
71%

Solo

Solo Kills
2
Solo Ratio
1%
Avg Kills/Day
—

Other

NPC Losses
8
NPC Loss Ratio
12%
Activity
Inactive
Damage Dealt706.4K
Damage Ratio · 52%
Damage Taken649.5K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

CONFLICT.
This game is built on CONFLICT.
You are in CONFLICT with the markets for the best prices.
You are in CONFLICT with yourself for the best fits.
You are in CONFLICT with your enemy for each others kill-mail.
The moment you press "undock", regardless of space or sec-level, you consent to immediate, unwarned CONFLICT...
...and CONFLICT never occurs at the convenience of the defense.
CONFLICT is CHANGE,
CHANGE is GROWTH,
GROWTH is PAIN...but it can also be PLEASURE.
The PAIN of loosing a ship is matched only by the PLEASURE of victory over a foe.
So today, you may be my PLEASURE, and I your PAIN.
Or perhaps you are my PAIN, and I am your PLEASURE.
But PLEASURE or PAIN, EVE has only 1 rule:
From the moment you log on, you are forever in CONFLICT.