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Kills
65
+0 in the last 90 days
Losses
88
+0 in the last 90 days
42%
Efficiency
ISK Efficiency 32%
ISK destroyed
10.56B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
65
Losses
88
Danger Ratio
82%
Final Blows
17
Points
65

ISK

Destroyed
10.56B
Lost
22.89B
Balance
-12.33B
ISK Efficiency
32%

Solo

Solo Kills
6
Solo Ratio
9%
Avg Kills/Day
—

Other

NPC Losses
16
NPC Loss Ratio
18%
Activity
Inactive
Damage Dealt197.3K
Damage Ratio · 11%
Damage Taken1.6M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio



Angel Cartel Explosive (62%) Kinetic (22%) Thermal (9%) EM (7%)
Blood Raide EM (50%) Thermal (48%) Kinetic (2%)
CONCORD Kinetic (37%) Thermal (32%) Explosive (30%) EM (29%)
EoM Kinetic (74%) Thermal (26%)
Guristas Pirates Kinetic (79%) Thermal (18%) EM(2%) Explosive (1%)
Khanid Thermal EM
Mercenaries Kinetic Thermal Kinetic Thermal Explosive EM
Mordu's Legion Kinetic (70%) Thermal (30%)
Sansha's Nation EM (53%) Thermal (47%)
Serpentis Thermal (55%) Kinetic (45%)
Amarr Empire EM (47%) Thermal (42%) Kinetic (7%) Explosive (4%)
Caldari State Kinetic (51%) Thermal (48%) EM (1%)
Gallente Federation Kinetic (60%) Thermal (39%) EM(1%)
Minmatar Republic Explosive (50%) Kine

Main Damage Dealt
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive

Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II

Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive

Wormholes:
Class 1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 - C125 D364 D382 G024 I182 L005 N766 R943
Class 3 - C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 - E175 M609 O128 T405 X877 Y683 Z457
Class 5 - H296 H900 L614 M555 N062 N432 N770 V911
Class 6 - A982 B041 R474 S804 U319 U574 V753 W237
Class 13 - A009

Drifter: B735 C414 R259 S877 V928
THERA: F135 F355 L031 M164 T458

K-SPACE Destination:
High Sec - A641 B274 B449 B520 D792 D845 N110 Q063 S047


--Smallest to Largest Site-
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site