- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- -1.70
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 10,741
- Losses
- 813
- Efficiency
- 93%
- Danger Ratio
- 89%
ISK
- Destroyed
- 4.93T
- Lost
- 233.30B
- ISK Efficiency
- 95%
- Balance
- +4.70T
Solo
- Solo Kills
- 2,262
- Solo Ratio
- 21%
- Final Blows
- 5,929
- Points
- 10,716
Other
- NPC Losses
- 89
- NPC Loss Ratio
- 11%
- Avg Kills/Day
- —
- Activity
- Low
Damage
Damage Dealt139.4M
Damage Taken17.3M
Damage Ratio89%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Disaster AreaSince Sunday, 7 September 202539 Kills3 Losses
Hedion UniversitySince Sunday, 7 September 20250 Kills0 Losses
PH PhildingsSince Sunday, 1 September 20242 Kills0 Losses
Hedion UniversitySince Sunday, 1 September 20240 Kills0 Losses
Air CenterSince Sunday, 1 September 20240 Kills0 Losses
Mea Culpa.Since Friday, 19 July 20240 Kills0 Losses
PH PhildingsSince Friday, 19 July 20240 Kills0 Losses
Mea Culpa.Since Sunday, 14 July 20240 Kills0 Losses
Hedion UniversitySince Sunday, 14 July 20240 Kills0 Losses
PH PhildingsSince Saturday, 11 May 20240 Kills0 Losses
Hedion UniversitySince Saturday, 11 May 20240 Kills0 Losses
Sharp as AttackSince Sunday, 6 August 20230 Kills0 Losses
Hedion UniversitySince Sunday, 6 August 20233 Kills3 Losses
PH PhildingsSince Saturday, 26 November 20224 Kills1 Losses
Hedion UniversitySince Saturday, 26 November 20220 Kills0 Losses
Get A LifeSince Friday, 18 November 20220 Kills0 Losses
Hedion UniversitySince Saturday, 12 November 20220 Kills0 Losses
Get A LifeSince Thursday, 10 May 201810654 Kills746 Losses
Hedion UniversitySince Thursday, 10 May 20180 Kills0 Losses
In-game bio
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
-EM-Exp--Kin-Therm
07% 62% 22% 09% - Angel Cartel Explosive
50% 00% 02% 48% - Blood Raiders EMP
02% 01% 79% 18% - Guristas Kinetic
00% 00% 70% 30% - Mordu's Legion Kinetic
53% 00% 00% 47% - Sansha EMP
00% 00% 45% 55% - Serpentis Kinetic
47% 04% 07% 42% - Amarr EMP/Thermal
01% 00% 51% 48% - Caldari Kinetic/Thermal
01% 00% 60% 39% - Gallente Thermal
12% 50% 31% 07% - Minmatar Explosive
*** Wormhole classification ***
C1 - H121 P060 Q317 V301 Y790 Z647 Z971 E004
C2 - C125 D364 D382 G024 I182 N766 R943 L005
C3 - C247 L477 M267 N968 O477 O883 X702
C4 - E175 M609 O128 T405 X877 Y683 Z457
C5 - H296 H900 L614 M555 N062 N432 N770 V911
C6 - A982 B041 R474 S804 U319 U574 V753 W237
High - A641 B274 B449 B520 D792 D845 N110 S047
Low - A239 C140 C391 J244 N290 N944 R051 U210
Null - C248 E545 K329 K346 S199 V283 Z060 Z142 Q003
K-SPACE Destination:
High Sec - A641 B274 B449 B520 D792 D845 N110 Q063 S047
Low Sec - A239 C140 C391 J244 N290 N944 R051 U210 V898
Null Sec - C248 E545 E587 K329 K346 Q003 S199 V283 Z060 Z142
Drifter: B735 C414 R259 S877 V928
THERA: F135 F355 L031 M164 T458
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
Faction: Hideaway* > Burrow > Refuge > Den* > Yard > Rally Point* > Port > Hub* > Haven > Sanctum (Low and null sec)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Drone: Cluster > Collection > Assembly > Gathering > Surveilance > Menagerie > Herd > Squad > Patrol > Horde (low and null sec)
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
-EM-Exp--Kin-Therm
07% 62% 22% 09% - Angel Cartel Explosive
50% 00% 02% 48% - Blood Raiders EMP
02% 01% 79% 18% - Guristas Kinetic
00% 00% 70% 30% - Mordu's Legion Kinetic
53% 00% 00% 47% - Sansha EMP
00% 00% 45% 55% - Serpentis Kinetic
47% 04% 07% 42% - Amarr EMP/Thermal
01% 00% 51% 48% - Caldari Kinetic/Thermal
01% 00% 60% 39% - Gallente Thermal
12% 50% 31% 07% - Minmatar Explosive
*** Wormhole classification ***
C1 - H121 P060 Q317 V301 Y790 Z647 Z971 E004
C2 - C125 D364 D382 G024 I182 N766 R943 L005
C3 - C247 L477 M267 N968 O477 O883 X702
C4 - E175 M609 O128 T405 X877 Y683 Z457
C5 - H296 H900 L614 M555 N062 N432 N770 V911
C6 - A982 B041 R474 S804 U319 U574 V753 W237
High - A641 B274 B449 B520 D792 D845 N110 S047
Low - A239 C140 C391 J244 N290 N944 R051 U210
Null - C248 E545 K329 K346 S199 V283 Z060 Z142 Q003
K-SPACE Destination:
High Sec - A641 B274 B449 B520 D792 D845 N110 Q063 S047
Low Sec - A239 C140 C391 J244 N290 N944 R051 U210 V898
Null Sec - C248 E545 E587 K329 K346 Q003 S199 V283 Z060 Z142
Drifter: B735 C414 R259 S877 V928
THERA: F135 F355 L031 M164 T458
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
Faction: Hideaway* > Burrow > Refuge > Den* > Yard > Rally Point* > Port > Hub* > Haven > Sanctum (Low and null sec)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Drone: Cluster > Collection > Assembly > Gathering > Surveilance > Menagerie > Herd > Squad > Patrol > Horde (low and null sec)