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Kills
50
+0 in the last 90 days
Losses
171
+0 in the last 90 days
23%
Efficiency
ISK Efficiency 10%
ISK destroyed
2.01B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
50
Losses
171
Danger Ratio
81%
Final Blows
32
Points
50

ISK

Destroyed
2.01B
Lost
18.09B
Balance
-16.08B
ISK Efficiency
10%

Solo

Solo Kills
14
Solo Ratio
28%
Avg Kills/Day
—

Other

NPC Losses
33
NPC Loss Ratio
19%
Activity
Inactive
Damage Dealt297.0K
Damage Ratio · 7%
Damage Taken4.0M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

EVE DAMAGE TO TANK
- Guristas - Kinetic, Thermal
- Serpentis - Kinetic > Thermal
- Mordus - Kinetic > Thermal
- Blood - EM > Thermal
- Sansha - EM, Thermal
- Angel - Explosive > Kinetic
- Mercenary - Kinetic, EM, Thermal, Explosive

EVE DAMAGE TO DEAL
- Guristas - Kinetic
- Serpentis - Thermal
- Mordus - Kinetic > EM
- Blood - EM > Thermal
- Sansha - EMP
- Angel - Explosive
- Mercenary - Thermal

Anomaly Classes:
Hideaway (easiest)
Burrow
Refuge
Den
Yard
Rally Point
Port
Hub
Haven
Sanctum (hardest)