- Kills
- 0
- +0 in the last 90 days
- Losses
- 8
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 8
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 299.7M
- Balance
- -299.7M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken46.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Alumni of the Royal Amarr Institute are known for their business acumen and economic prowess.
***Damage Types Done by Rats***
Angel: All-Explosive/Kinetic
Amarr Navy: EM/Thermal
Guristas: Kinetic/Thermal
Mordus: Kinetic/Thermal
Gallente: Kinetic/Thermal
Blood Raiders: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kin/Thermal
Mercenary: EM/Kin/Thermal
Caldary Navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz: All
Mordus: Kinetic/Thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kinetic/Thermal
***Damage Types to Use on Rats***
Angel: Explosive, Thermal all around
Amarr Navy: EM(shield) Exp(Armor)
Gallente Navy: Thermal, Kinetic
Mordus: EM(shield) Exp(Armor)
Guristas: EM(shield) Exp(Armor), Kinetic all around
Blood Raiders: EM/Thermal
Sansha: EM/Thermal
Serpentis: Thermal
Mercenary: Explosive
Caldary Navy: Explosive, Kinetic, Thermal
- Smallest to Largest Site -
Burrow
Hideaway
Refuge
Rally Point
Den
Yard
Port
Hub Haven Sanctum
**ECM Information**
AMARR: Radar
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric
Max Scanner Range = 14.413 AU
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
10 au = 1,500,000,000 km
** Concord response time **
0.5: 19 seconds
0.6: 14 seconds
0.7 : 10 seconds
0.8 : 7 seconds
0.9/1.0: 6 seconds.
High-Sec Mining Detail :
Veldspar = 100% Tritanium
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 42% Tritanium, 42% Isogen, 16% Pyerite
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen
***Damage Types Done by Rats***
Angel: All-Explosive/Kinetic
Amarr Navy: EM/Thermal
Guristas: Kinetic/Thermal
Mordus: Kinetic/Thermal
Gallente: Kinetic/Thermal
Blood Raiders: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kin/Thermal
Mercenary: EM/Kin/Thermal
Caldary Navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz: All
Mordus: Kinetic/Thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kinetic/Thermal
***Damage Types to Use on Rats***
Angel: Explosive, Thermal all around
Amarr Navy: EM(shield) Exp(Armor)
Gallente Navy: Thermal, Kinetic
Mordus: EM(shield) Exp(Armor)
Guristas: EM(shield) Exp(Armor), Kinetic all around
Blood Raiders: EM/Thermal
Sansha: EM/Thermal
Serpentis: Thermal
Mercenary: Explosive
Caldary Navy: Explosive, Kinetic, Thermal
- Smallest to Largest Site -
Burrow
Hideaway
Refuge
Rally Point
Den
Yard
Port
Hub Haven Sanctum
**ECM Information**
AMARR: Radar
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric
Max Scanner Range = 14.413 AU
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
10 au = 1,500,000,000 km
** Concord response time **
0.5: 19 seconds
0.6: 14 seconds
0.7 : 10 seconds
0.8 : 7 seconds
0.9/1.0: 6 seconds.
High-Sec Mining Detail :
Veldspar = 100% Tritanium
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 42% Tritanium, 42% Isogen, 16% Pyerite
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen