- Kills
- 88
- +0 in the last 90 days
- Losses
- 23
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 77%
- ISK destroyed
- 13.48B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 88
- Losses
- 23
- Danger Ratio
- 96%
- Final Blows
- 10
- Points
- 88
ISK
- Destroyed
- 13.48B
- Lost
- 3.91B
- Balance
- +9.56B
- ISK Efficiency
- 77%
Solo
- Solo Kills
- 2
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 4%
- Activity
- Inactive
Damage Dealt548.0K
Damage Ratio · 77%
Damage Taken167.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Try something new and different, like.... STFU...
and let us THINK you are a jackass... rather then open your mouth and PROVE it...
dl.eve-files.com/media/0704/rmrnstuff.swf
Chances are I'm going to kill you someday.
** stacking penalties / effectiveness **
2nd = .8691
3rd = .5705
4th = .2829
5th = .105***Core Skills for all Pilots***
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power
* Hardeners to use **
-Angel - All
-Amarr Navy - EM/Thermal
-Blood - EM/Thermal
-Caldary navy - Kinetic/Thermal
-Gurista, Mordus, Gallente - Kinetic/Thermal** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149