- Kills
- 23
- +0 in the last 90 days
- Losses
- 56
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 25%
- ISK destroyed
- 1.31B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 23
- Losses
- 56
- Danger Ratio
- 96%
- Final Blows
- 15
- Points
- 23
ISK
- Destroyed
- 1.31B
- Lost
- 3.94B
- Balance
- -2.62B
- ISK Efficiency
- 25%
Solo
- Solo Kills
- 11
- Solo Ratio
- 48%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 4%
- Activity
- Inactive
Damage Dealt32.2K
Damage Ratio · 9%
Damage Taken338.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
"instead of damage doomsdays they should have utility DD..."
-GalGamJD via Youtube
Amarr: Shuts down all stargates in system and prevent jumping in or out for 24 hours.
Caldari: Recudes the top speed of all ships on grid to 0.0 M/S, forever.
Gallente: Jumps all ships on grid to random wormholes.
Minmatar: Causes all ships on grid to self-destruct unless Duct Tape is in the ship's cargobay.
-GalGamJD via Youtube
Amarr: Shuts down all stargates in system and prevent jumping in or out for 24 hours.
Caldari: Recudes the top speed of all ships on grid to 0.0 M/S, forever.
Gallente: Jumps all ships on grid to random wormholes.
Minmatar: Causes all ships on grid to self-destruct unless Duct Tape is in the ship's cargobay.