- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 4.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 32
- Efficiency
- 3%
- Danger Ratio
- 97%
ISK
- Destroyed
- 2.29B
- Lost
- 24.78B
- ISK Efficiency
- 8%
- Balance
- -22.49B
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 1
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 3%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt1.0M
Damage Taken586.0K
Damage Ratio63%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Mystical KnightsSince Saturday, 5 August 20230 Kills16 Losses
Devilspawn CorpSince Monday, 31 July 20230 Kills0 Losses
University of CailleSince Monday, 31 July 20230 Kills0 Losses
Devilspawn CorpSince Saturday, 29 July 20230 Kills0 Losses
University of CailleSince Saturday, 29 July 20230 Kills0 Losses
Mystical KnightsSince Tuesday, 8 December 20200 Kills8 Losses
AliastraSince Tuesday, 8 December 20200 Kills0 Losses
Deep Space Trade and HaulingSince Tuesday, 30 October 20071 Kills10 Losses
BirthIRightSince Saturday, 29 September 20070 Kills0 Losses
AliastraSince Friday, 21 September 20070 Kills0 Losses
Valients inc.Since Tuesday, 3 October 20060 Kills1 Losses
University of CailleSince Monday, 4 September 20060 Kills0 Losses
In-game bio
Damage types
--------
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Hardeners to use
--------
Angel - All
Amarr Navy - EM / Thermal
Blood - EM / Thermal
Caldary navy - Kinetic / Thermal
Gurista, Mordus, Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / (Kinetik (missiles)
Mordus - Kinetic / Thermal
Odamian - Kin / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5-10/10 Battleship class and T3 Cruiser
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class D = (Faction) Burrow or Drone Collection
Class D = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class D = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
--------
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Hardeners to use
--------
Angel - All
Amarr Navy - EM / Thermal
Blood - EM / Thermal
Caldary navy - Kinetic / Thermal
Gurista, Mordus, Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / (Kinetik (missiles)
Mordus - Kinetic / Thermal
Odamian - Kin / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5-10/10 Battleship class and T3 Cruiser
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class D = (Faction) Burrow or Drone Collection
Class D = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class D = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)