- Kills
- 45
- +0 in the last 90 days
- Losses
- 59
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 71%
- ISK destroyed
- 13.94B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 45
- Losses
- 59
- Danger Ratio
- 93%
- Final Blows
- 3
- Points
- 45
ISK
- Destroyed
- 13.94B
- Lost
- 5.81B
- Balance
- +8.12B
- ISK Efficiency
- 71%
Solo
- Solo Kills
- 1
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt1.6M
Damage Ratio · 77%
Damage Taken499.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
≡√≡
Enemies ------- Hardener to use ------ Damage type to use
-------------------------------------------------------
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resis (pri. Expl. ,Kin.) -- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM
Mercenary ------ All Resis (pri. EM, Therm) -- Thermal
Minmatar. ------ All Resis ----------------- Thermal (sec. Explosive)
Gallente. ------- Kinetic/Thermal (sec..EM) --- Thermal
Caldari. -------- Kinetic/Thermal ------------ EM
Amarr. --------- EM/Thermal --------------- EM
Faction: Easiest to Hardest
Hideaway*
Burrow
Refuge
Den*
Yard
Rally Point*
Port
Hub*
Haven
Sanctum (Low and null sec)
difficulty: standard > hidden > forsaken > forlorn
NPC Damage types
Angel: All types, although mostly kinetic and explosive.
Amarr Navy: EM and therm
Ammatar Navy: EM and therm
Blood: EM and therm
Caldari Navy: Kin and therm
Centii: EM and therm
Coreli: Kin and therm
Corpii: EM and therm
Domination: All types, mostly kin and expl
Gallente Navy: EM and therm
Gist: All types, mostly kin and exp
Gurista: Kin and therm
Khanid: EM and therm
Mercenary: All type.
Mordus: Kin and therm
Odamian: Kin and therm
Pith: Kin and therm
Rogue drones: All types.
Republic fleet: All types, mostly kin and exp
Sansha: EM and therm
Serpentis: Kin and therm
Main Damage types to use on npc factions:
Guristas - Kinetic
Serpentis - Therm
Mordus - Therm & Kinetic
Blood - EM & Therm
Sansha - EM & Therm
Angel - Explosive
Mercenary - Therm
Corpum - EM
Seven(Zazzmatazz) - Therm
Enemies ------- Hardener to use ------ Damage type to use
-------------------------------------------------------
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resis (pri. Expl. ,Kin.) -- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM
Mercenary ------ All Resis (pri. EM, Therm) -- Thermal
Minmatar. ------ All Resis ----------------- Thermal (sec. Explosive)
Gallente. ------- Kinetic/Thermal (sec..EM) --- Thermal
Caldari. -------- Kinetic/Thermal ------------ EM
Amarr. --------- EM/Thermal --------------- EM
Faction: Easiest to Hardest
Hideaway*
Burrow
Refuge
Den*
Yard
Rally Point*
Port
Hub*
Haven
Sanctum (Low and null sec)
difficulty: standard > hidden > forsaken > forlorn
NPC Damage types
Angel: All types, although mostly kinetic and explosive.
Amarr Navy: EM and therm
Ammatar Navy: EM and therm
Blood: EM and therm
Caldari Navy: Kin and therm
Centii: EM and therm
Coreli: Kin and therm
Corpii: EM and therm
Domination: All types, mostly kin and expl
Gallente Navy: EM and therm
Gist: All types, mostly kin and exp
Gurista: Kin and therm
Khanid: EM and therm
Mercenary: All type.
Mordus: Kin and therm
Odamian: Kin and therm
Pith: Kin and therm
Rogue drones: All types.
Republic fleet: All types, mostly kin and exp
Sansha: EM and therm
Serpentis: Kin and therm
Main Damage types to use on npc factions:
Guristas - Kinetic
Serpentis - Therm
Mordus - Therm & Kinetic
Blood - EM & Therm
Sansha - EM & Therm
Angel - Explosive
Mercenary - Therm
Corpum - EM
Seven(Zazzmatazz) - Therm