- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- -1.80
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,466
- Losses
- 247
- Efficiency
- 86%
- Danger Ratio
- 98%
ISK
- Destroyed
- 152.99B
- Lost
- 9.99B
- ISK Efficiency
- 94%
- Balance
- +143.00B
Solo
- Solo Kills
- 42
- Solo Ratio
- 3%
- Final Blows
- 277
- Points
- 1,466
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 2%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt13.8M
Damage Taken1.8M
Damage Ratio89%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
AliastraSince Sunday, 9 February 20200 Kills0 Losses
Dutch LegionSince Saturday, 13 October 20180 Kills0 Losses
AliastraSince Tuesday, 1 November 20160 Kills1 Losses
Mass CollapseSince Monday, 10 October 20160 Kills0 Losses
AliastraSince Monday, 10 October 20160 Kills0 Losses
Prophets of BobSince Friday, 10 July 20153 Kills3 Losses
AliastraSince Friday, 10 July 20150 Kills0 Losses
Lusitan InitiativeSince Saturday, 1 September 20121359 Kills201 Losses
Federal Defense UnionSince Saturday, 14 March 2009104 Kills42 Losses
AliastraSince Tuesday, 3 October 20060 Kills0 Losses
Confederation of Red MoonSince Thursday, 23 March 20060 Kills0 Losses
The Beiatch Corp IncSince Tuesday, 29 November 20050 Kills0 Losses
AliastraSince Tuesday, 29 November 20050 Kills0 Losses
Guardian LogisticsSince Tuesday, 29 November 20050 Kills0 Losses
The Beiatch Corp IncSince Monday, 28 November 20050 Kills0 Losses
Federal Navy AcademySince Thursday, 24 November 20050 Kills0 Losses
In-game bio
Gravimetric (Caldari)
Ladar (Minmatar)
Magnetometric (Gallente)
Radar (Amarr)
.
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Overview settings basics.
Players with -2.0 or worse will be attacked in 1.0 systems ► 6 seconds before CONCORD
Players with -2.5 or worse will be attacked in 0.9 systems ► 7 second before CONCORD
Players with -3.0 or worse will be attacked in 0.8 systems ► 7 seconds before CONCORD
Players with -3.5 or worse will be attacked in 0.7 systems ► 8 seconds before CONCORD
Ladar (Minmatar)
Magnetometric (Gallente)
Radar (Amarr)
.
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Players with -2.0 or worse will be attacked in 1.0 systems ► 6 seconds before CONCORD
Players with -2.5 or worse will be attacked in 0.9 systems ► 7 second before CONCORD
Players with -3.0 or worse will be attacked in 0.8 systems ► 7 seconds before CONCORD
Players with -3.5 or worse will be attacked in 0.7 systems ► 8 seconds before CONCORD