- Kills
- 75
- +0 in the last 90 days
- Losses
- 29
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 72%
- ISK destroyed
- 5.31B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 75
- Losses
- 29
- Danger Ratio
- 90%
- Final Blows
- 5
- Points
- 75
ISK
- Destroyed
- 5.31B
- Lost
- 2.05B
- Balance
- +3.26B
- ISK Efficiency
- 72%
Solo
- Solo Kills
- 1
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 10%
- Activity
- Inactive
Damage Dealt341.1K
Damage Ratio · 40%
Damage Taken505.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Angel: All
Amarr Navy: EM/Thermal
Gurista, Mordus, Gallente: Kinetic/Thermal
Blood: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kinetic/Thermal
Thukker: All
Mercenary: EM/Thermal/ (Kinetik missiles)
Caldary navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz : all types of dmg
Mordus: Kinetic/thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kin/therm
Damage types to use
Angel: EM(shields) Explosive(Armor), or thermal
all round
Amarr Navy: EM (shield) Explosive(Armor)
Mordus: EM (shield) Explosive(Armor)
Gurista: Kin(shields) Therm(Armor),
Thermal/Kinetic all round
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal
Mercenary: Explosives
Caldary Navy: Explosives (Kine/Therm)
Khanid: EM(shields) Explosiv
1 au = km 149 598 000
3 au = km 448 794 000
5 au = km 747 990 000
7 au = km 1 047 186 000
9 au = km 1 346 382 000
11 au = km 1 645 578 000
13 au = km 1 944 774 000
14 au = km 2 094 372 000
14.35 au = km 2 147 483 647
Amarr Navy: EM/Thermal
Gurista, Mordus, Gallente: Kinetic/Thermal
Blood: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kinetic/Thermal
Thukker: All
Mercenary: EM/Thermal/ (Kinetik missiles)
Caldary navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz : all types of dmg
Mordus: Kinetic/thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kin/therm
Damage types to use
Angel: EM(shields) Explosive(Armor), or thermal
all round
Amarr Navy: EM (shield) Explosive(Armor)
Mordus: EM (shield) Explosive(Armor)
Gurista: Kin(shields) Therm(Armor),
Thermal/Kinetic all round
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal
Mercenary: Explosives
Caldary Navy: Explosives (Kine/Therm)
Khanid: EM(shields) Explosiv
1 au = km 149 598 000
3 au = km 448 794 000
5 au = km 747 990 000
7 au = km 1 047 186 000
9 au = km 1 346 382 000
11 au = km 1 645 578 000
13 au = km 1 944 774 000
14 au = km 2 094 372 000
14.35 au = km 2 147 483 647