- Kills
- 144
- +0 in the last 90 days
- Losses
- 36
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 95%
- ISK destroyed
- 20.37B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 144
- Losses
- 36
- Danger Ratio
- 94%
- Final Blows
- 6
- Points
- 144
ISK
- Destroyed
- 20.37B
- Lost
- 1.01B
- Balance
- +19.36B
- ISK Efficiency
- 95%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 6%
- Activity
- Inactive
Damage Dealt1.6M
Damage Ratio · 92%
Damage Taken136.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Don't give me any of that 'Intelligent Life' stuff, find me something I can blow up.
''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
Gomer Eto wrote: "Social Rejects" kinda defines the EVE playerbase…
Simi Kusoni wrote: Hmm, yes, but there are socially awkward individuals... And then there are socially awkward individuals who join one of the darkest, most violent and sociopathic games ever released to date and choose to join the fluffy bunny teacher role playing corp.
http://www.eveuniversity.org/about/