- Kills
- 1,345
- +0 in the last 90 days
- Losses
- 491
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 82%
- ISK destroyed
- 170.05B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,345
- Losses
- 491
- Danger Ratio
- 97%
- Final Blows
- 651
- Points
- 1,344
ISK
- Destroyed
- 170.05B
- Lost
- 36.54B
- Balance
- +133.51B
- ISK Efficiency
- 82%
Solo
- Solo Kills
- 382
- Solo Ratio
- 28%
- Avg Kills/Day
- —
Other
- NPC Losses
- 17
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt17.2M
Damage Ratio · 71%
Damage Taken7.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
R.I.P Amarr Citizen 187312
Kill: Red Sonjya (Drake) +1
Kelsey McClintock > Tempered by the ban-hammer you emerged stronger
--------------------------------------------------------------------
Mcopiate > aw mommy saying bedtime for school tomorrow?
Bunty Gammonflaps > some of use live in different time zones - he may well have already fucked your mother in Moscow and rolled over and nibbled the biscuit she gave him as a reward
snowterror > one of those multipurpose suck-at-everything alliances
EVE-Scout \\ Thera
Amarr ; Radar = White Noise
Caldari : Gravimetric = Spatial Destabilizer
Gallente ; Magnetometric = Ion Field
Minmatar : Ladar = Phase Inverter
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
** Damage types ***
Amarr Navy - EM / Th
Angel Cartel - Expl / Kin / Th / over 1 mil can have EM Target Paint
Blood Raider - EM / Th / (Kin Missiles) NOS!
Caldari Fleet - Kin / Th / very little em
Drones - EM / Expl / Kinc
EoM - Kin / Th
Gallente Fleet - Th / Kin / EM
Gist - Exp / Kin
Guristas - Kin / Th Target Disrupt
Khanid - EM / Th
Mercenary - Kin / Th / Expl / EM
Minmatar Fleet - Th / Expl /EM / Kin
Mordus - Kin / Th
Sansha - EM / Th Tracking Disruptor
Serpentis - Th / Kin Sensor Damp
What player ships use:
Amarr - EM Primary, Thermal Secondary
Gallente - Kinetic and Thermal
Caldari - Most likely Kinetic, but can fire any
Minmatar - Most likely Explosive, but can fire any
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
Uranium: all but EM
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5
Anomalies: B
Kill: Red Sonjya (Drake) +1
Kelsey McClintock > Tempered by the ban-hammer you emerged stronger
--------------------------------------------------------------------
Mcopiate > aw mommy saying bedtime for school tomorrow?
Bunty Gammonflaps > some of use live in different time zones - he may well have already fucked your mother in Moscow and rolled over and nibbled the biscuit she gave him as a reward
snowterror > one of those multipurpose suck-at-everything alliances
EVE-Scout \\ Thera
Amarr ; Radar = White Noise
Caldari : Gravimetric = Spatial Destabilizer
Gallente ; Magnetometric = Ion Field
Minmatar : Ladar = Phase Inverter
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
** Damage types ***
Amarr Navy - EM / Th
Angel Cartel - Expl / Kin / Th / over 1 mil can have EM Target Paint
Blood Raider - EM / Th / (Kin Missiles) NOS!
Caldari Fleet - Kin / Th / very little em
Drones - EM / Expl / Kinc
EoM - Kin / Th
Gallente Fleet - Th / Kin / EM
Gist - Exp / Kin
Guristas - Kin / Th Target Disrupt
Khanid - EM / Th
Mercenary - Kin / Th / Expl / EM
Minmatar Fleet - Th / Expl /EM / Kin
Mordus - Kin / Th
Sansha - EM / Th Tracking Disruptor
Serpentis - Th / Kin Sensor Damp
What player ships use:
Amarr - EM Primary, Thermal Secondary
Gallente - Kinetic and Thermal
Caldari - Most likely Kinetic, but can fire any
Minmatar - Most likely Explosive, but can fire any
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
Uranium: all but EM
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5
Anomalies: B