Count Gunnar
- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,952
- Losses
- 226
- Efficiency
- 90%
- Danger Ratio
- 96%
ISK
- Destroyed
- 523.56B
- Lost
- 17.86B
- ISK Efficiency
- 97%
- Balance
- +505.70B
Solo
- Solo Kills
- 105
- Solo Ratio
- 5%
- Final Blows
- 302
- Points
- 1,663
Other
- NPC Losses
- 10
- NPC Loss Ratio
- 4%
- Avg Kills/Day
- —
- Activity
- Very High
Damage
Damage Dealt16.7M
Damage Taken2.0M
Damage Ratio89%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Vesuvian FleetSince Saturday, 25 October 2025520 Kills77 Losses
Guardians of the GateSince Sunday, 24 August 202576 Kills25 Losses
Science and Trade InstituteSince Sunday, 24 August 20250 Kills0 Losses
State ProtectorateSince Saturday, 9 August 20250 Kills0 Losses
Caldari ProvisionsSince Saturday, 7 May 2016141 Kills58 Losses
Twenty QuestionsSince Saturday, 29 November 2014548 Kills12 Losses
Caldari ProvisionsSince Friday, 28 November 20140 Kills0 Losses
Demonic RetributionSince Sunday, 12 October 20140 Kills0 Losses
Caldari ProvisionsSince Sunday, 12 October 20140 Kills0 Losses
Silver Star FederationSince Friday, 9 May 20140 Kills0 Losses
Caldari ProvisionsSince Friday, 9 May 20140 Kills0 Losses
UNSULLIED BROTHERHOODSince Monday, 11 November 2013783 Kills70 Losses
Caldari ProvisionsSince Monday, 11 November 20130 Kills0 Losses
The All RighteousSince Wednesday, 22 May 20130 Kills0 Losses
Caldari ProvisionsSince Wednesday, 22 May 20130 Kills0 Losses
Valkyr 1st FleetSince Monday, 1 October 201242 Kills32 Losses
Caldari ProvisionsSince Friday, 16 March 20120 Kills0 Losses
Tactical Manufacturing and HoldingsSince Friday, 2 September 20110 Kills1 Losses
Caldari ProvisionsSince Thursday, 1 September 20110 Kills0 Losses
Whiper Honey BadgersSince Monday, 25 April 20110 Kills0 Losses
Caldari ProvisionsSince Sunday, 16 January 20110 Kills0 Losses
Valkyr 1st FleetSince Tuesday, 13 July 20100 Kills12 Losses
Science and Trade InstituteSince Tuesday, 13 July 20100 Kills0 Losses
In-game bio
Corporate Recruiter. Contact me for joining the glorious Vesuvian Fleet.
Smallest to Largest Site : Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Easiest to Hardest Site : Hidden > Forsaken > Forlorn
CONCORD Response Times
0.5: 19 seconds
0.6: 15 seconds
0.7: 9 seconds
0.8: 6 seconds
Stacked module effectiveness
1st module = 100%
2nd module = 86.9119842%
3rd module = 57.1037996%
4th module = 28.2469117%
5th module = 10.5988834%
6th module = 2.9989473%
FACTION RESIST AGAINST ATTACK WITH
Angel Cartel 62% Explosive 22% Kinetic Explosive
Blood Raiders 50% EM 48% Thermal EM
Guristas Pirates 79% Kinetic 18% Thermal Kinetic
Mordu's Legion 70% Kinetic 30% Thermal Kinetic
Sansha's Nation 53% EM 47% Thermal EM
Serpentis 55% Thermal 45% Kinetic Thermal
Mercenaries 50% Thermal 30% Kinetic Thermal
Rogue Drones 70% Explosive 20% Kinetic EM
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Smallest to Largest Site : Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Easiest to Hardest Site : Hidden > Forsaken > Forlorn
CONCORD Response Times
0.5: 19 seconds
0.6: 15 seconds
0.7: 9 seconds
0.8: 6 seconds
Stacked module effectiveness
1st module = 100%
2nd module = 86.9119842%
3rd module = 57.1037996%
4th module = 28.2469117%
5th module = 10.5988834%
6th module = 2.9989473%
FACTION RESIST AGAINST ATTACK WITH
Angel Cartel 62% Explosive 22% Kinetic Explosive
Blood Raiders 50% EM 48% Thermal EM
Guristas Pirates 79% Kinetic 18% Thermal Kinetic
Mordu's Legion 70% Kinetic 30% Thermal Kinetic
Sansha's Nation 53% EM 47% Thermal EM
Serpentis 55% Thermal 45% Kinetic Thermal
Mercenaries 50% Thermal 30% Kinetic Thermal
Rogue Drones 70% Explosive 20% Kinetic EM
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)