- Kills
- 54
- +0 in the last 90 days
- Losses
- 20
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 82%
- ISK destroyed
- 12.46B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 54
- Losses
- 20
- Danger Ratio
- 100%
- Final Blows
- 3
- Points
- 54
ISK
- Destroyed
- 12.46B
- Lost
- 2.73B
- Balance
- +9.72B
- ISK Efficiency
- 82%
Solo
- Solo Kills
- 2
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt3.2M
Damage Ratio · 92%
Damage Taken269.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
≡√≡
[Tips & Tricks]
EVE-Central.com
https://eve-gatecheck.space/eve/
T3 Configuration DB
Mission Database
NPC Attack/Resist
--------------------------------------
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
-------------------------------------------------
Security status: Empire restrictions
--------------------------------------
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems (Not Allowed In Empire)
[Tips & Tricks]
EVE-Central.com
https://eve-gatecheck.space/eve/
T3 Configuration DB
Mission Database
NPC Attack/Resist
--------------------------------------
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
-------------------------------------------------
Security status: Empire restrictions
--------------------------------------
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems (Not Allowed In Empire)