- Kills
- 407
- +0 in the last 90 days
- Losses
- 55
- +1 in the last 90 days
- Efficiency
- ISK Efficiency 87%
- ISK destroyed
- 235.62B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 407
- Losses
- 55
- Danger Ratio
- 95%
- Final Blows
- 121
- Points
- 416
ISK
- Destroyed
- 235.62B
- Lost
- 35.69B
- Balance
- +199.93B
- ISK Efficiency
- 87%
Solo
- Solo Kills
- 32
- Solo Ratio
- 8%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Damage Dealt8.9M
Damage Ratio · 64%
Damage Taken5.0M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Amarr: EM/Thermal
Ammatar: EM/Thermal
Angel Cartel: Explosive/Kinetic (All)
Caldari: Kinetic/Thermal
EoM: Kinetic/Thermal
Gallente: EM/Kinetic/Thermal
Guristas: Kinetic/Thermal
Khanid: EM/Thermal
Komni: Kinetic/Thermal
Mercenaries: EM/Thermal/Kin (All)
Minmatar: All
Mordus: Kinetic/Thermal
Rogue Drones: EM/Thermal All
Rogue Pirates: EM/Explosive/Kinetic
Serpentis: Kinetic/Thermal
Sansha: EM/Thermal
The Seven: All
Zazzmatazz = All (heavy kinetic/thermal)
Main Damage types to use on npc factions:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Amarr: EM or THERM
Caldari: KIN or THERM
Gallente: THERM
Minmatar: THERM