- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 3.20
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 8
- Efficiency
- 27%
- Danger Ratio
- 100%
ISK
- Destroyed
- 727.8M
- Lost
- 11.33B
- ISK Efficiency
- 6%
- Balance
- -10.60B
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 3
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt5.1M
Damage Taken24.5K
Damage Ratio100%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Amazing Super SlackersSince Saturday, 10 November 20180 Kills0 Losses
Deep Core Mining Inc.Since Saturday, 10 November 20180 Kills0 Losses
K-9 IndustriesSince Wednesday, 17 October 20180 Kills0 Losses
Deep Core Mining Inc.Since Saturday, 13 October 20180 Kills0 Losses
Amazing Super SlackersSince Sunday, 30 September 20180 Kills0 Losses
Deep Core Mining Inc.Since Monday, 31 July 20170 Kills0 Losses
Amazing Super SlackersSince Tuesday, 27 September 20160 Kills0 Losses
Deep Core Mining Inc.Since Tuesday, 27 September 20160 Kills0 Losses
K-9 IndustriesSince Monday, 7 January 20131 Kills3 Losses
Deep Core Mining Inc.Since Sunday, 6 January 20130 Kills0 Losses
PROJECT9 INDUSTRIESSince Friday, 28 December 20121 Kills4 Losses
Deep Core Mining Inc.Since Friday, 28 December 20120 Kills0 Losses
PROJECT9 Mining CorpSince Friday, 28 December 20120 Kills0 Losses
Deep Core Mining Inc.Since Friday, 28 December 20120 Kills0 Losses
PROJECT9 Mining OpsSince Friday, 28 December 20120 Kills0 Losses
Deep Core Mining Inc.Since Monday, 24 December 20120 Kills0 Losses
Dogmatic CitizensSince Tuesday, 16 October 20120 Kills0 Losses
Deep Core Mining Inc.Since Tuesday, 16 October 20120 Kills0 Losses
Caldari Mobile techSince Wednesday, 19 September 20120 Kills0 Losses
Deep Core Mining Inc.Since Wednesday, 19 September 20120 Kills0 Losses
Big Johnson'sSince Saturday, 24 March 20120 Kills0 Losses
Deep Core Mining Inc.Since Friday, 23 March 20120 Kills0 Losses
Ascendant InitiativeSince Tuesday, 22 November 20111 Kills0 Losses
Deep Core Mining Inc.Since Tuesday, 22 November 20110 Kills0 Losses
Big Johnson'sSince Thursday, 3 November 20110 Kills0 Losses
Deep Core Mining Inc.Since Thursday, 3 November 20110 Kills0 Losses
Big Johnson'sSince Wednesday, 28 September 20110 Kills0 Losses
FelherrnhalleSince Tuesday, 20 September 20110 Kills0 Losses
Deep Core Mining Inc.Since Thursday, 15 September 20110 Kills0 Losses
PrimaTech IndustriesSince Friday, 8 July 20110 Kills0 Losses
Deep Core Mining Inc.Since Wednesday, 29 June 20110 Kills0 Losses
Last Gate Inc.Since Wednesday, 18 May 20110 Kills0 Losses
Deep Core Mining Inc.Since Monday, 16 May 20110 Kills0 Losses
Cruel Innovative TechnologiesSince Sunday, 24 April 20110 Kills0 Losses
Last Gate Inc.Since Thursday, 14 April 20110 Kills0 Losses
Cruel Innovative TechnologiesSince Saturday, 9 April 20110 Kills0 Losses
State War AcademySince Saturday, 9 April 20110 Kills0 Losses
In-game bio
** Damage types - LOAD MODULES TO RESIST ***
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Thukker Mercenaries - Explosive
The Seven - Thermal / Explosive
*** Main Damage type to shoot at the enemy ***
Guristas / Pithi - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha / Centii - Thermal
Angel / Gisti - Explosive
Mercenary - Thermal
The Seven - Generally Explosive but Deathguards seem pretty resistant to Explosive but not EM
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Thukker Mercenaries - Explosive
The Seven - Thermal / Explosive
*** Main Damage type to shoot at the enemy ***
Guristas / Pithi - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha / Centii - Thermal
Angel / Gisti - Explosive
Mercenary - Thermal
The Seven - Generally Explosive but Deathguards seem pretty resistant to Explosive but not EM