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Kills
476
+0 in the last 90 days
Losses
192
+0 in the last 90 days
71%
Efficiency
ISK Efficiency 98%
ISK destroyed
581.19B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
476
Losses
192
Danger Ratio
95%
Final Blows
117
Points
382

ISK

Destroyed
581.19B
Lost
12.29B
Balance
+568.90B
ISK Efficiency
98%

Solo

Solo Kills
100
Solo Ratio
21%
Avg Kills/Day
—

Other

NPC Losses
10
NPC Loss Ratio
5%
Activity
Inactive
Damage Dealt17.0M
Damage Ratio · 93%
Damage Taken1.2M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Multi-modules penalty:
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,912% effect
3d mod: c(3) = 57,104% effect
4th mod: c(4) = 28,247% effect
5th mod: c(5) = 10,599% effect

Damage dealt by NPCs
Amarr Navy = EM/Thermal
Angel = All (Explosive-kinetic)
Blood = EM/Thermal
Caldari Navy = Kinetic/Thermal
Federation Navy (Gallente) = Kinetic/Thermal
Guristas = Kinetic/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = EM/Thermal/Kinetic
Minmatar - Explosive/Thermal
Mordu's = Kinetic/Thermal
Republic Fleet (Minmatar) = All damage types
Rogue Drones = EM/Thermal
Sansha = EM/Thermal
Serpentis = Kinetic/Thermal


Damage to NPCs
Ammatar = Thermal
Angel = Explosive
Blood Raider = EM
Guristas = Kinetic
Khanid Kingdom = EM
Mercenaries = Thermal/Kinetic
Sansha = EM
Serpentis = Thermal/Kinetic
Republic Fleet (Minmatar) = Thermal
Rogue Drones = EM
Thukker Tribe = Thermal