- Kills
- 38
- +0 in the last 90 days
- Losses
- 50
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 81%
- ISK destroyed
- 7.08B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 38
- Losses
- 50
- Danger Ratio
- 96%
- Final Blows
- 7
- Points
- 38
ISK
- Destroyed
- 7.08B
- Lost
- 1.66B
- Balance
- +5.42B
- ISK Efficiency
- 81%
Solo
- Solo Kills
- 1
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 4%
- Activity
- Inactive
Damage Dealt3.1M
Damage Ratio · 81%
Damage Taken716.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
150 million km — 1.0 AU
290 million km — 1.9 AU
480 million km — 3.2 AU
591 million km — 4.0 AU
780 million km — 5.2 AU
965 million km — 6.4 AU
1 043 million km — 7 AU
Max Scanner Range = 14.413 AU
You are subject to attack by faction navy police (not CONCORD, except in systems where CONCORD holds sovereignty) if your security status is:
<= -2.0 in 1.0 systems
<= -2.5 in 0.9 ''
<= -3.0 in 0.8 ''
<= -3.5 in 0.7 ''
<= -4.0 in 0.6 ''
<= -4.5 in 0.5 ''
Enemies ------- Hardener to use ------ Damage type to use
Amarr --------- EM/Thermal. -------------- Thermal
Angel. --------- All Resis (pri. Expl. ,Kin.) --- Explosive
Blood Raider --- EM/Thermal --------------- EM
Caldari -------- Kinetic/Thermal ------------ Kinetic
EoM ----------- Kinetic/Thermal. ----------- Kinetic
Gallente. ------- Kinetic/Thermal (sec..EM) --- Thermal
Guristas ------- Kinetic/Thermal ------------ Kinetic
Mercenary ----- All Resis (pri. EM, Therm) -- Thermal