- Kills
- 1
- +0 in the last 90 days
- Losses
- 13
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 10%
- ISK destroyed
- 39.7M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 13
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 39.7M
- Lost
- 376.3M
- Balance
- -336.6M
- ISK Efficiency
- 10%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt81
Damage Ratio · 0%
Damage Taken85.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
** Targeting systems ** What to use against them***
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
http://eve-survival.org/wikka.php http://www.evegeek.com/ore_info.php
** Damage types - what they use on me***
Amarr Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal (weakagainst explosive)
Blood Raider - Thermal / EM (weak against EM)
Guristas - Kinetic / Thermal (weak against kinetic)
Mercenary - Thermal
Minmatar Fleet - Thermal / Explosive
Mordus Legion - Thermal / Kinetic
Sansha's Nation - EM / Thermal (weak against EM)
Seven -
Serpentis - Thermal / Kinetic (weak against thermal)
Thukker Tribe - Thermal / Explosive
*** What should I shoot them with? ***
Angel - Explosive
Blood - Thermal
Guristas - Kinetic Galente =
Mercenary - Thermal
Minmatar - Kinetic
Mordus - Thermal & Kinetic
Sansha - EM & T
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
http://eve-survival.org/wikka.php http://www.evegeek.com/ore_info.php
** Damage types - what they use on me***
Amarr Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal (weakagainst explosive)
Blood Raider - Thermal / EM (weak against EM)
Guristas - Kinetic / Thermal (weak against kinetic)
Mercenary - Thermal
Minmatar Fleet - Thermal / Explosive
Mordus Legion - Thermal / Kinetic
Sansha's Nation - EM / Thermal (weak against EM)
Seven -
Serpentis - Thermal / Kinetic (weak against thermal)
Thukker Tribe - Thermal / Explosive
*** What should I shoot them with? ***
Angel - Explosive
Blood - Thermal
Guristas - Kinetic Galente =
Mercenary - Thermal
Minmatar - Kinetic
Mordus - Thermal & Kinetic
Sansha - EM & T