- Kills
- 8,051
- +707 in the last 90 days
- Losses
- 362
- +19 in the last 90 days
- Efficiency
- ISK Efficiency 100%
- ISK destroyed
- 17.94T
- +911.11B in the last 90 days
- Activity
- Very High
- 7.9 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 8,051
- Losses
- 362
- Danger Ratio
- 95%
- Final Blows
- 671
- Points
- 6,302
ISK
- Destroyed
- 17.94T
- Lost
- 75.40B
- Balance
- +17.86T
- ISK Efficiency
- 100%
Solo
- Solo Kills
- 145
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 18
- NPC Loss Ratio
- 5%
- Activity
- Very High
Damage Dealt117.3M
Damage Ratio · 94%
Damage Taken7.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Bohemian Veterans web
Damage Type :
Blood Raider - Thermal / EM
Amarr Navy - EM / Thermal
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Sansha Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Mercenaries Comander/Over Lord - Kinetic / Thermal
Mercenaries Wingman Some Named - Explosive / EM
Angels/Gist - All types of damage
Blood raiders/Corpus - EM / Thermal
Guristas/Pith - Kinetic / Thermal
Sanshas/Centurian - EM / Thermal
Serpentis/Core - Kinetic / Thermal
Republic - All
Drones - All
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus
Droni
5-40km ~ Garde II
41km-65km ~ Curator II
66-100km~ Bouncer II
101km+ Warden II
Damage Type :
Blood Raider - Thermal / EM
Amarr Navy - EM / Thermal
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Sansha Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Mercenaries Comander/Over Lord - Kinetic / Thermal
Mercenaries Wingman Some Named - Explosive / EM
Angels/Gist - All types of damage
Blood raiders/Corpus - EM / Thermal
Guristas/Pith - Kinetic / Thermal
Sanshas/Centurian - EM / Thermal
Serpentis/Core - Kinetic / Thermal
Republic - All
Drones - All
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus
Droni
5-40km ~ Garde II
41km-65km ~ Curator II
66-100km~ Bouncer II
101km+ Warden II