- Kills
- 111
- +0 in the last 90 days
- Losses
- 100
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 87%
- ISK destroyed
- 9.77B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 111
- Losses
- 100
- Danger Ratio
- 93%
- Final Blows
- 30
- Points
- 111
ISK
- Destroyed
- 9.77B
- Lost
- 1.50B
- Balance
- +8.27B
- ISK Efficiency
- 87%
Solo
- Solo Kills
- 22
- Solo Ratio
- 20%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt269.0K
Damage Ratio · 49%
Damage Taken281.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage types Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Security status:
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Main Damage type to shoot at the enemy :
Guristas - Kinetic
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - Thermal
These systems have career agents. Do 10 missions for 1 to boost faction standing.
Amarr: Conoban, Deepari, Pasha
Caldari: Jouvulen, Uitra, Akiainavas
Gallente: Trossere, Couster, Clellinon
Serpentis (Gallente) - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Security status:
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Main Damage type to shoot at the enemy :
Guristas - Kinetic
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - Thermal
These systems have career agents. Do 10 missions for 1 to boost faction standing.
Amarr: Conoban, Deepari, Pasha
Caldari: Jouvulen, Uitra, Akiainavas
Gallente: Trossere, Couster, Clellinon