- Kills
- 2
- +0 in the last 90 days
- Losses
- 6
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 25%
- ISK destroyed
- 275.1M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2
- Losses
- 6
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 2
ISK
- Destroyed
- 275.1M
- Lost
- 827.2M
- Balance
- -552.0M
- ISK Efficiency
- 25%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt3.4K
Damage Ratio · 11%
Damage Taken27.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Faction: Damage to Resist: Damage to Use:
Guristas Kinetic / Thermal Kinetic
Serpentis Thermal / Kinetic Kinetic
Blood Raider Thermal / EM Em
Sansha's Nation EM / Thermal Em
Angel Cartel Explosive / Kinetic / Thermal /Em Explosive
Minmatar Explosive / Kinetic / Em / Thermal Thermal
Caldari Kinetic / Thermal Kinetic / Thermal
Amarr Empire EM / Thermal Explosive / Kinetic / thermal / Em
Gallente Kinetic / Thermal Thermal
Thukker Tribe Explosive Thermal
https://wiki.eveonline.com/en/wiki/Cosmic_Anomaly
Stacking Penalties:
Module #1 applies 100% of bonus.
Module #2 applies 87% of bonus.
Module #3 applies 57% of bonus.
Module #4 applies 28% of bonus.
Module #5 applies 11%
Useful Info Below:
Class 1 = Hideaway or Drone Cluster
Class 2 = Burrow or Drone Collection
Class 3 = Refuge or Drone Assembly
Class 4 = Den or Drone Gathering
Class 5 = Yard or Drone Surveillance
Class 6 = Rally Point or Drone Menagerie
Class 7 = Port or Drone Herd
Class 8 = Hub or Drone Squad
Class 9 = Haven or Drone Patrol
Class 10= Sanctum or Drone Horde
Guristas Kinetic / Thermal Kinetic
Serpentis Thermal / Kinetic Kinetic
Blood Raider Thermal / EM Em
Sansha's Nation EM / Thermal Em
Angel Cartel Explosive / Kinetic / Thermal /Em Explosive
Minmatar Explosive / Kinetic / Em / Thermal Thermal
Caldari Kinetic / Thermal Kinetic / Thermal
Amarr Empire EM / Thermal Explosive / Kinetic / thermal / Em
Gallente Kinetic / Thermal Thermal
Thukker Tribe Explosive Thermal
https://wiki.eveonline.com/en/wiki/Cosmic_Anomaly
Stacking Penalties:
Module #1 applies 100% of bonus.
Module #2 applies 87% of bonus.
Module #3 applies 57% of bonus.
Module #4 applies 28% of bonus.
Module #5 applies 11%
Useful Info Below:
Class 1 = Hideaway or Drone Cluster
Class 2 = Burrow or Drone Collection
Class 3 = Refuge or Drone Assembly
Class 4 = Den or Drone Gathering
Class 5 = Yard or Drone Surveillance
Class 6 = Rally Point or Drone Menagerie
Class 7 = Port or Drone Herd
Class 8 = Hub or Drone Squad
Class 9 = Haven or Drone Patrol
Class 10= Sanctum or Drone Horde