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Natocha Daisy
Natocha Daisy4.60

Natocha Daisy

MinmatarBrutorKillboard
Created on
Next Birthday
Last Active
Security Status
4.60

Combat Record

Career-long numbers from eve-kill

Combat
Kills
31
Losses
157
Efficiency
16%
Danger Ratio
87%
ISK
Destroyed
8.06B
Lost
30.73B
ISK Efficiency
21%
Balance
-22.68B
Solo
Solo Kills
4
Solo Ratio
13%
Final Blows
14
Points
31
Other
NPC Losses
21
NPC Loss Ratio
13%
Avg Kills/Day
Activity
Inactive
Damage
Damage Dealt100.0K
Damage Taken2.5M
Damage Ratio4%

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90d
Hulls LostLast 90d

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

Ore

Veldspar = 100% Tritanium
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 42% Tritanium, 42% Isogen, 16% Pyerite
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen
Jaspet = 40% Mexallon, 20% Tritanium, 20% Pyerite, 20% Nocxium
Hemorphite = 49% Nocxium, 24% Tritanium, 24% Isogen, 3% Zydrine
Hedbergite = 65% Isogen, 32% Nocxium, 3% Zydrine
Gneiss = 40% Isogen, 20% Tritanium, 20% Mexallon, 20% Zydrine


LIGHT DRONES

Highest tracking - Republic Fleet Warrior 2. Imperial Navy Acolyte 3. Warrior Ameliore & Warrior II

Highest speed - 1. Warrior Ameliore 2. Acolyte Ameliore 3. Republic Fleet Warrior & Warrior II

Highest damage - 1. Hobgoblin Ameliore 2. Hornet Ameliore 3. Federation Navy Hobgoblin


NPC Damage Types
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive

Damage Type To Shoot At NPC
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood : EM & +Thermal
* Sansha : EM & +Thermal
* Angel : Kinetic, EM, Thermal & +Explosive
* Mercenary : Kinetic, EM, +Thermal & Explosive
* EoM : Kinetic
* Khanid (Gallente) - Kinetic & Thermal
* Minmatar Fleet - Thermal / Explosive
* Amarr Navy - EM / Thermal
* Mordus (Caldari) - Kinetic / Thermal

Combat Sites
Class 1 = Hideaway or Drone Cluster (easiest)
Class 2 = Burrow or Drone Collection
Class 3 = Refuge or Drone Assembly
Class 4 = Den or Drone Gathering
Class 5 = Yard or Drone Surveillance
Class 6 = Rally Point or Drone Menagerie
Class 7 = Port or Drone Herd
Class 8 = Hub or Drone Squad (10m base)
Class 9 = Haven or Drone Patrol
Class 10 = Sanctum or Drone Horde (hardest)