- Kills
- 176
- +0 in the last 90 days
- Losses
- 156
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 85%
- ISK destroyed
- 204.59B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 176
- Losses
- 156
- Danger Ratio
- 95%
- Final Blows
- 44
- Points
- 176
ISK
- Destroyed
- 204.59B
- Lost
- 35.00B
- Balance
- +169.60B
- ISK Efficiency
- 85%
Solo
- Solo Kills
- 20
- Solo Ratio
- 11%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Originally founded in 1998, Red Squadrons was a gaming community that spanned many genres from first person shooters, to strategy games. Calling upon members who were already active in the Eve Online scene, Red Squadrons formed its own corporation in an effort to carve out its own area of space within the Eve Online universe.
While the parent organization has since faded into decline, Red Squadrons plans to continue to grow within Eve Online and bring on new members who seek that adventure.
While the parent organization has since faded into decline, Red Squadrons plans to continue to grow within Eve Online and bring on new members who seek that adventure.