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CorporationActiveWar eligible

[.HOM.] Hand Of Midas

32 membersTax 0%Founded in 2010
Kills
18,952
+0 in the last 90 days
Losses
2,951
+4 in the last 90 days
87%
Efficiency
ISK Efficiency 98%
ISK destroyed
27.18T
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
18,952
Losses
2,951
Danger Ratio
87%
Final Blows
3,405
Points
18,405

ISK

Destroyed
27.18T
Lost
610.75B
Balance
+26.57T
ISK Efficiency
98%

Solo

Solo Kills
814
Solo Ratio
4%
Avg Kills/Day
—

Other

NPC Losses
397
NPC Loss Ratio
13%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

HAND OF MIDAS

The Hand of Midas (HOM) is a corporation that focuses on the acquisition of wealth and glory. Inspired by tales of a giant golden statue of the legendary king floating somewhere in the depths of space, the possession of which is said to grant eternal riches, we have scoured the four corners of EVE to find new and imaginative ways of making ISK.

HOM is a friendly and mature corporation, and over our years of operation, we have made billions for the benefit of our members. We always welcome new pilots who wish to participate in our grand profit-making schemes, and all profits are either reinvested in our industrial activities or distributed to our members. So where does all this ISK come from, you ask?

★ Mining
The universe contains many asteroids. All of them are evil and must be eradicated by mining. Many of our members are miners, and the thing they all have in common is a fanatical hatred of space rocks. We revel in the opportunity to destroy asteroids, and in the past we have rid entire constellations of them with a mining fleet that blots out the stars — the fabled "Midan Horde". The fact that it gives a tidy profit, and the raw materials for our industrialists, is just a bonus.

★ Industry
The true heart of the Hand of Midas is its industry — it is the engine that powers the whole corporation. The furnaces of our refineries burn night and day, while our production lines churn out ship after ship and module after module. Some products we keep, others we sell for lots of ISK. ISK is good, have we mentioned that?

★ Logistics
Piles of ore and stacks of ships do not move themselves. Our logistics division organises and coordinates the complex web of industry in HOM to make sure that the production lines stay full and that the profit keeps flowing. Bored logistics pilots have been known to hold legendary freighter races, the sight of which baffles observers throughout civilized space.

★ Research
To build, you must first have blueprints, so HOM has its own R&D facilities to ensure that our industrial activities are as efficient and productive as possible. Researchers can also make blueprint copies to sell for a profit, since more profit is always nice. Some may also dabble in the dark arts of Invention. We call those ones witches.

★ Other activities
The ongoing pursuit of wealth and fortune is a neverending business, and even the purest of Midans needs a break now and then. To that end, our pilots regularly shoot things for fun, whether in missions, incursions, or lost inside wormholes.

Where can I find you?
Hand of Midas goes where the ISK is, and in the past, our quest for riches has led us to nullsec, w-space, lowsec, and everywhere in between. Along the way, we have seen things you people wouldn't believe: supercarriers on fire in Tribute, pulse lasers glittering in the darkness of Catch, colossal mega rocks being pulled apart by the Midan Horde in Providence... But our ancestral home is in Metropolis, and that's where our home fires burn. Our Current Nullsec Home is The Spire.

Who can join?
Anyone who has resided in
Pre-HOM for atleast 30 days actively, and have 20,000,000 skill points. As well as a Pre-HOM Director recommendation. These requirements are to keep both the members of HOM and the corp itself safe from awoxing and corp theft. All of our corporate PvP and PvE ops are joint ops with Pre-HOM, so you will quickly get a taste of what we do. Successful pilots will be offered a place in HOM in due course.