CorporationActive
[CNVTF] Caldari Navy Volunteer Task Force
20 membersTax 1%Founded in 2006
- Kills
- 270
- +0 in the last 90 days
- Losses
- 178
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 82%
- ISK destroyed
- 38.70B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 270
- Losses
- 178
- Danger Ratio
- 98%
- Final Blows
- 75
- Points
- 270
ISK
- Destroyed
- 38.70B
- Lost
- 8.24B
- Balance
- +30.45B
- ISK Efficiency
- 82%
Solo
- Solo Kills
- 23
- Solo Ratio
- 9%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 2%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
2013 NOTE: The corporation has gone "deep idle". Most of the members are on hiatus from the game, and activity levels are very low.
Join us on the public ingame channel " CNVTF " if you have questions.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=588725
This should answer most of them from the start anyway.
__
Must have decent standings with the Caldari State, or willing to increase it. We aim for a base value above 6.00 in most members, *eventually*. There's no rush... but you have been warned, inactivity and low standings means a KICK.
Join us on the public ingame channel " CNVTF " if you have questions.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=588725
This should answer most of them from the start anyway.
__
Must have decent standings with the Caldari State, or willing to increase it. We aim for a base value above 6.00 in most members, *eventually*. There's no rush... but you have been warned, inactivity and low standings means a KICK.