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The Ishukone Republic
The Ishukone Republic

[ISRP] The Ishukone Republic

ActiveKillboard
Edax ICEOEdax IIndependent
Founded on
Members
3
Tax rate
0%
War eligible
No

Combat Record

Career-long numbers from eve-kill

Combat
Kills
14
Losses
84
Efficiency
14%
Danger Ratio
95%
ISK
Destroyed
847.7M
Lost
4.58B
ISK Efficiency
16%
Balance
-3.73B
Solo
Solo Kills
10
Solo Ratio
71%
Final Blows
12
Points
14
Other
NPC Losses
4
NPC Loss Ratio
5%
Avg Kills/Day
Activity
Inactive

Activity

What the corporation flies and where it fights

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90d
Hulls LostLast 90d

Losses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Alliance history

Corporations flown for, most recent first

Description

The Ishukone Republic is an experiment in corp design where instead of aiming for the usual mining, industry, pve, pvp, research, exploration, etc - all of these basic corp functions have an actual end goal - to form a defacto Nation State known as the Ishukone Republic.

Towards this end we need active players to help form the foundations of this long term plan, players who are interesting in the aquisition of resources, the construction of ships, the mastering of combat skills - all in prepartion for a time when we finally move from the high security areas of the old empires to a low security area deep into what is known as "null-sec" space where a new nation can be forged.

All players will be important for this endeavour, to help newer players out we have NO TAX (you may notice it is set to 0% making the Ishukone Republic much lower compared to the NPC starting corp rate of 11%). This reflects the view of the Republic that free enterprise is what makes industry evolve and what will help keep the Ishukone Republic strong!