- Kills
- 3
- +0 in the last 90 days
- Losses
- 27
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 15%
- ISK destroyed
- 131.3M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 27
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 3
ISK
- Destroyed
- 131.3M
- Lost
- 766.8M
- Balance
- -635.5M
- ISK Efficiency
- 15%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
We're a corp founded on the values of trust, friendship, and teamwork. Much more can be accomplished in EVE as a team, than going solo.
We also have a tutorial for just about everything in EVE. So noobies are also welcome! :)
Our activities and benefits include :
-PVE
-PVP(mostly during wartime though weekly raids are made)
-A friendly, encouraging, helpful, active environment
-Mining
Mainly High sec activities with a mixture of wh space and low sec pvp. We have a very friendly and chill vibe here. None of that bullshit
where corps go into anm AFK fest and dissolve slowly like a rotting lemon.
Our plans do include null sec conquering once we attain a good amount of resources.
We also have a tutorial for just about everything in EVE. So noobies are also welcome! :)
Our activities and benefits include :
-PVE
-PVP(mostly during wartime though weekly raids are made)
-A friendly, encouraging, helpful, active environment
-Mining
Mainly High sec activities with a mixture of wh space and low sec pvp. We have a very friendly and chill vibe here. None of that bullshit
where corps go into anm AFK fest and dissolve slowly like a rotting lemon.
Our plans do include null sec conquering once we attain a good amount of resources.