CorporationActive
[.TI] Tycheon Industries
12 membersTax 10%Founded in 2014
- Kills
- 0
- +0 in the last 90 days
- Losses
- 89
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 89
- Danger Ratio
- 99%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 9.28B
- Balance
- -9.28B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 1%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Tycheon Industries is a new-pilot-friendly organization that aims to build off of the strengths of all of its members on our push towards expanding our operations in nullsec.
The goal is that pilots whose focus is on combat will be employed as combat pilots.
Pilots whose focus is on non-combat isk-making activities, will be employed to make isk, so that the corporation can keep the combat pilots in ships.
In short, to focus on building synergy between the aspects of the game that our pilots enjoy, rather than forcing everyone to be a combat pilot.
The corporation rules are simple:
-No griefing blues (griefing everyone else is encouraged)
-Show up for defensive ops if you can make it (this is the only exception to the "we won't make you be a combat pilot" statement.)
-You must have a working microphone and be willing to use it.
We're currently operating in nullsec, and are looking for more new players who want to learn the ropes of industry, pve and pvp. We have programs in place to help new pilots learn the ropes with no risk to their wallets.
Apply today!
--
Diplomatic contact: Isabella VonDrak
The goal is that pilots whose focus is on combat will be employed as combat pilots.
Pilots whose focus is on non-combat isk-making activities, will be employed to make isk, so that the corporation can keep the combat pilots in ships.
In short, to focus on building synergy between the aspects of the game that our pilots enjoy, rather than forcing everyone to be a combat pilot.
The corporation rules are simple:
-No griefing blues (griefing everyone else is encouraged)
-Show up for defensive ops if you can make it (this is the only exception to the "we won't make you be a combat pilot" statement.)
-You must have a working microphone and be willing to use it.
We're currently operating in nullsec, and are looking for more new players who want to learn the ropes of industry, pve and pvp. We have programs in place to help new pilots learn the ropes with no risk to their wallets.
Apply today!
--
Diplomatic contact: Isabella VonDrak