Capsuleers.app logo CAPSULEERS.APP
CorporationActive

[GA.BT] Gambit's Demise

1 membersTax 0%Founded in 2015
CEOJack OnnlinIndependent
Kills
46
+0 in the last 90 days
Losses
26
+0 in the last 90 days
64%
Efficiency
ISK Efficiency 94%
ISK destroyed
7.35B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
46
Losses
26
Danger Ratio
38%
Final Blows
23
Points
46

ISK

Destroyed
7.35B
Lost
459.7M
Balance
+6.89B
ISK Efficiency
94%

Solo

Solo Kills
13
Solo Ratio
28%
Avg Kills/Day
—

Other

NPC Losses
16
NPC Loss Ratio
62%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

Gankcrew4hire

We gank because

You cannot justify going afk during a cycle for a mining lazer and then get mad when you get shot, A PvPer cannot go afk then expect to get some form of gain. Gain should be made from work not from afk mining your about as good as a bot

Miners dont need to "Defend themselves"
by simply adding some passive defences they can withstand alot of ganks

Ganking is something that is enjoyable by alot of people, CCP will not nerf something that has branched out to the whole of eve as a enterprise which isk can be made from by anyone.
Ganking can be a competivite drive for industry.
Loss of Ship = Created Demand

Narrow minded highsecers should start to realise eve isnt made for them

This is EvE