Capsuleers.app logo CAPSULEERS.APP
CorporationActiveWar eligible

[NUFFD] Makers

27 membersTax 15%Founded in 2016
Killboard
Kills
0
+0 in the last 90 days
Losses
6
+0 in the last 90 days
0%
Efficiency
ISK Efficiency 0%
ISK destroyed
0
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
0
Losses
6
Danger Ratio
100%
Final Blows
0
Points
0

ISK

Destroyed
0
Lost
2.79B
Balance
-2.79B
ISK Efficiency
0%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

We make wrecks and corpses

When we first registered the Makers, our business plan was straightforward: build things. Hulls, modules, rigs—honest industrial products for an ever-demanding market. We imagined a future of busy factories, thriving trade routes, and maybe even a little praise for our craftsmanship. After all, New Eden always needs more stuff.

But then came reality. Our shipments became target practice, our freighters turned into fireworks, and our “finished products” were usually found floating in space as wrecks. Somewhere between salvagers picking over our cargo and enemies congratulating themselves for “quality control,” we realized the truth: what we actually make is wrecks. Lots and lots of wrecks.

Of course, wrecks rarely come alone. They tend to be accompanied by the occasional frozen pilot, drifting gently toward the next clone bay. And since we kept producing them with remarkable consistency, we decided it was time to rebrand. If the galaxy insists on blowing up our work, we may as well embrace the inevitable and make corpses part of our official portfolio.

Today, the Makers remain committed to production, just not always the kind we originally intended. We manufacture outcomes. We ship destruction. We export silence. Our competitors call it misfortune; we call it diversification. And so our promise stands: whatever you fly, whatever you build if it crosses our path, chances are we’ll make something new out of it. Wrecks and corpses. It’s not the business we planned, but it’s the business we perfected.