CorporazioneAttiva
[R00K1] R00K13 TAX 3VA510N
17 membriTasse 0%Fondata nel 2023
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Nessun dato killboard disponibile per questo pilota.
Attività
Cosa vola la corporazione, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Descrizione
0% Tax rate Garranteed, I cover all the corps Bills ect, Just looking to make some new/more friends in this game, it can get lonely in space, No Criteria to be met, Do what you want so long as the corp is not brought into a dispute or putting other members at risk,
Knowledge is power, You can be advised on how to speed up your training even as an Alpha (up to the 5 mill), as Omega you can double your training speed on top of Omega speed which is x2 Alpha speed,
Tuition is 1 to 1 or small group, most aspects of the game covered, everything a new comer would need to know in the first few months of playing this game
Ore Buy Back is 100% Jita prices
Small ship T1 SRP
We also teach Worm Hole gas mining
A Heads Up:
Damage to do (Damage to Resist)
----- -----
Angel -------- Ex (Ex/Ki)
Amarr -------- EM/Th (EM/Th)
Blood Raiders - EM (Em/Th)
Caldari ------- Kin/Th (Ki/Th)
CONCORD** -- Th (All)*
Gallente ------ Th (Ki/Th)
Guristas ----- Ki (Ki/Th)
Khanid ------- Th (EM/Th)
Mimintar ----- Th (Ex/Ki)
Mercenary ----- Th (EM/Th/Ki)
Mordus ------- Ki (Ki/Th)
Odamian ------ All* (Ki/Th)
Drones ------- EM (All)*
Rogue Pirates -- All* (EM/Ex/Ki)
Sansha ------- EM (EM/Th)
Serpentis ----- Ki (Th/Ki)
----- -----
Concord to respond:
V
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7: Roughly 10 seconds
0.8: Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
However If concord are responding elsewhere (example using an alt to bait them), they will take more time to respond to you when doing what you really want to do
-----
Targeting systems:
V
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
-----
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus
Combat Sites:
* Burrow (lowest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum (hardest
If you're having hull problems, i feel bad for you, son. I got 99 problems but a breach ain't one
Knowledge is power, You can be advised on how to speed up your training even as an Alpha (up to the 5 mill), as Omega you can double your training speed on top of Omega speed which is x2 Alpha speed,
Tuition is 1 to 1 or small group, most aspects of the game covered, everything a new comer would need to know in the first few months of playing this game
Ore Buy Back is 100% Jita prices
Small ship T1 SRP
We also teach Worm Hole gas mining
A Heads Up:
Damage to do (Damage to Resist)
----- -----
Angel -------- Ex (Ex/Ki)
Amarr -------- EM/Th (EM/Th)
Blood Raiders - EM (Em/Th)
Caldari ------- Kin/Th (Ki/Th)
CONCORD** -- Th (All)*
Gallente ------ Th (Ki/Th)
Guristas ----- Ki (Ki/Th)
Khanid ------- Th (EM/Th)
Mimintar ----- Th (Ex/Ki)
Mercenary ----- Th (EM/Th/Ki)
Mordus ------- Ki (Ki/Th)
Odamian ------ All* (Ki/Th)
Drones ------- EM (All)*
Rogue Pirates -- All* (EM/Ex/Ki)
Sansha ------- EM (EM/Th)
Serpentis ----- Ki (Th/Ki)
----- -----
Concord to respond:
V
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7: Roughly 10 seconds
0.8: Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
However If concord are responding elsewhere (example using an alt to bait them), they will take more time to respond to you when doing what you really want to do
-----
Targeting systems:
V
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
-----
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus
Combat Sites:
* Burrow (lowest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum (hardest
If you're having hull problems, i feel bad for you, son. I got 99 problems but a breach ain't one