CorporationActive
[R00K1] R00K13 TAX 3VA510N
17 membersTax 0%Founded in 2023
Combat Record
Career-long numbers from eve-kill
No killboard data available for this pilot.
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
0% Tax rate Garranteed, I cover all the corps Bills ect, Just looking to make some new/more friends in this game, it can get lonely in space, No Criteria to be met, Do what you want so long as the corp is not brought into a dispute or putting other members at risk,
Knowledge is power, You can be advised on how to speed up your training even as an Alpha (up to the 5 mill), as Omega you can double your training speed on top of Omega speed which is x2 Alpha speed,
Tuition is 1 to 1 or small group, most aspects of the game covered, everything a new comer would need to know in the first few months of playing this game
Ore Buy Back is 100% Jita prices
Small ship T1 SRP
We also teach Worm Hole gas mining
A Heads Up:
Damage to do (Damage to Resist)
----- -----
Angel -------- Ex (Ex/Ki)
Amarr -------- EM/Th (EM/Th)
Blood Raiders - EM (Em/Th)
Caldari ------- Kin/Th (Ki/Th)
CONCORD** -- Th (All)*
Gallente ------ Th (Ki/Th)
Guristas ----- Ki (Ki/Th)
Khanid ------- Th (EM/Th)
Mimintar ----- Th (Ex/Ki)
Mercenary ----- Th (EM/Th/Ki)
Mordus ------- Ki (Ki/Th)
Odamian ------ All* (Ki/Th)
Drones ------- EM (All)*
Rogue Pirates -- All* (EM/Ex/Ki)
Sansha ------- EM (EM/Th)
Serpentis ----- Ki (Th/Ki)
----- -----
Concord to respond:
V
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7: Roughly 10 seconds
0.8: Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
However If concord are responding elsewhere (example using an alt to bait them), they will take more time to respond to you when doing what you really want to do
-----
Targeting systems:
V
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
-----
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus
Combat Sites:
* Burrow (lowest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum (hardest
If you're having hull problems, i feel bad for you, son. I got 99 problems but a breach ain't one
Knowledge is power, You can be advised on how to speed up your training even as an Alpha (up to the 5 mill), as Omega you can double your training speed on top of Omega speed which is x2 Alpha speed,
Tuition is 1 to 1 or small group, most aspects of the game covered, everything a new comer would need to know in the first few months of playing this game
Ore Buy Back is 100% Jita prices
Small ship T1 SRP
We also teach Worm Hole gas mining
A Heads Up:
Damage to do (Damage to Resist)
----- -----
Angel -------- Ex (Ex/Ki)
Amarr -------- EM/Th (EM/Th)
Blood Raiders - EM (Em/Th)
Caldari ------- Kin/Th (Ki/Th)
CONCORD** -- Th (All)*
Gallente ------ Th (Ki/Th)
Guristas ----- Ki (Ki/Th)
Khanid ------- Th (EM/Th)
Mimintar ----- Th (Ex/Ki)
Mercenary ----- Th (EM/Th/Ki)
Mordus ------- Ki (Ki/Th)
Odamian ------ All* (Ki/Th)
Drones ------- EM (All)*
Rogue Pirates -- All* (EM/Ex/Ki)
Sansha ------- EM (EM/Th)
Serpentis ----- Ki (Th/Ki)
----- -----
Concord to respond:
V
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7: Roughly 10 seconds
0.8: Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
However If concord are responding elsewhere (example using an alt to bait them), they will take more time to respond to you when doing what you really want to do
-----
Targeting systems:
V
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
-----
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus
Combat Sites:
* Burrow (lowest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum (hardest
If you're having hull problems, i feel bad for you, son. I got 99 problems but a breach ain't one