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Polarized Neutron Blaster Cannon

Polarized Neutron Blaster Cannon

Tech IIMeta 9Blasters · Large
Damage Modifier4,41 x
Rate of fire6,3 s
Optimal Range5760 m
Accuracy falloff8000 m
Turret Tracking5,98
Powergrid Usage1980 MW

Descrizione

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.

Tutti gli attributi

23 attributi · 2 effetti
Activation Cost9,56 GJ
Structure Hitpoints40 HP
Powergrid Usage1980 MW
CPU usage49 tf
Rate of fire6,3 s
Optimal Range5760 m
Charges Per Cycle1
Damage Modifier4,41 x
Charge sizeLarge
Accuracy falloff8000 m
Turret Tracking5,98
Primary Skill required#3307
Secondary Skill required#3300
Tertiary Skill required#12212
Tech Level2 Level
Used with (Charge Group)#85
Used with (Charge Group)#377
Meta Level9 Level
Overload damage bonus15 %
Heat Damage0,9 HP
Required Thermodynamics Level1 Level
Reload Time5 s
Global Resistance Reduction100 %
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost9,56 GJ
Structure Hitpoints40 HP
Powergrid Usage1980 MW
CPU usage49 tf
Rate of fire6,3 s
Optimal Range5760 m
Charges Per Cycle1
Damage Modifier4,41 x
Charge sizeLarge
Accuracy falloff8000 m
Turret Tracking5,98
Overload damage bonus15 %
Heat Damage0,9 HP
Required Thermodynamics Level1 Level
Reload Time5 s
Global Resistance Reduction100 %

Varianti & Confronto

12 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Polarized Neutron Blaster CannonTech II
Accuracy falloff10.000 m10.000 m10.000 m8000 m
Activation Cost12,74 GJ12,1 GJ11,47 GJ9,56 GJ
Charge sizeLargeLargeLargeLarge
Charges Per Cycle1111
CPU usage52 tf41 tf46 tf49 tf
Damage Modifier3,68 x3,86 x4,04 x4,41 x
Global Resistance Reduction———100 %
Heat Damage0,9 HP0,9 HP0,9 HP0,9 HP
Meta Level0 Level1 Level2 Level9 Level
Optimal Range6000 m6300 m6600 m5760 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage1980 MW1980 MW1980 MW1980 MW
Primary Skill required#3307#3307#3307#3307
Rate of fire7,88 s7,88 s7,88 s6,3 s
Reload Time5 s5 s5 s5 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12212
Turret Tracking5,25,25,25,98
Used with (Charge Group)#85#85#85#85
Used with (Charge Group)———#377