Siege Module II
Tech IIMeta 5ID 4292
Descrizione
An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode.
Notes:
- A siege module requires Strontium clathrates to run and operate effectively.
- Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters.
- Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers.
- Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.
Caratteristiche
- Massa1 kg
- Volume4.00K m³
- Prezzo base47.02M ISK
Attributi
[29]Structure Hitpoints
1000.00K HP
Maximum Velocity Bonus
-100 %
Powergrid Usage
105.00K MW
CPU usage
110 tf
Activation time / duration
300.00K s
Primary Skill required
22.04K typeID
Tech Level
2 Level
Meta Level
5 Level
Consumption Type
16.27K typeID
Consumption Quantity
250 units
Disallow Activation In Warp
1 1=True 0=False
Can only be fitted to
485 groupID
Can be fitted to
4.59K groupID
Mass multiplier
10 x
Max Modules Of This Group Allowed
1
ECM Resistance
0.00 %
Torpedo Velocity Bonus
150 %
XL Launcher ROF Bonus
-80 %
Siege Missile Damage Bonus
200 %
Turret Damage Bonus
840 %
Remote Repair Impedance Bonus
-100.00 %
Disallow Tethering
1 1=True 0=False
Armor Repairer / Shield Booster Duration Bonus
-50 %
Armor Repairer / Shield Booster Amount Bonus
100 %
Sensor Dampener Resistance Bonus
-70 %
Remote Assistance Impedance Bonus
-80 %
Weapon Disruption Resistance Bonus
-70 %
Disallow Docking
1 1=True 0=False
Rapid Torpedo Launcher Bonus
-80 %
Effetti
[1]High power
hiPower · id 12
Requires a high power slot
Varianti & Confronto
[3]// SELECT TO COMPARE
| Attribute | Siege Module ITech I | Siege Module IITech II | |
|---|---|---|---|
| Activation time / duration | 300.00K s | 300.00K s | 300.00K s |
| Armor Repairer / Shield Booster Amount Bonus | 100 % | 100 % | 100 % |
| Armor Repairer / Shield Booster Duration Bonus | -50 % | -50 % | -50 % |
| Can be fitted to | 4.59K groupID | 4.59K groupID | 4.59K groupID |
| Can only be fitted to | 485 groupID | 485 groupID | 485 groupID |
| Consumption Quantity | 250 units | 250 units | 250 units |
| Consumption Type | 16.27K typeID | 16.27K typeID | 16.27K typeID |
| CPU usage | 100 tf | 110 tf | 110 tf |
| Disallow Activation In Warp | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| Disallow Docking | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| Disallow Tethering | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| ECM Resistance | 0.00 % | 0.00 % | 0.00 % |
| Mass multiplier | 10 x | 10 x | 10 x |
| Max Modules Of This Group Allowed | 1 | 1 | 1 |
| Maximum Velocity Bonus | -100 % | -100 % | -100 % |
| Meta Level | 0 Level | 5 Level | 5 Level |
| Powergrid Usage | 100.00K MW | 105.00K MW | 120.00K MW |
| Primary Skill required | 22.04K typeID | 22.04K typeID | 22.04K typeID |
| Rapid Torpedo Launcher Bonus | -80 % | -80 % | -80 % |
| Remote Assistance Impedance Bonus | -80 % | -80 % | -80 % |
| Remote Repair Impedance Bonus | -100.00 % | -100.00 % | -100.00 % |
| Sensor Dampener Resistance Bonus | -60 % | -70 % | -75 % |
| Siege Missile Damage Bonus | 165 % | 200 % | 210 % |
| Structure Hitpoints | 1000.00K HP | 1000.00K HP | 1000.00K HP |
| Tech Level | 1 Level | 2 Level | 2 Level |
| Torpedo Velocity Bonus | 150 % | 150 % | 150 % |
| Turret Damage Bonus | 700 % | 840 % | 880 % |
| Weapon Disruption Resistance Bonus | -60 % | -70 % | -75 % |
| XL Launcher ROF Bonus | -80 % | -80 % | -80 % |