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Simurgh

Simurgh

Tech IIMeta 5ID 92823

Descrizione

Following their betrayal by the Intaki Syndicate in YC128, the Caldari State annexed the entire region of Syndicate. This annexation did not end lawlessness within the region. The CEP declared that for far too long, criminal organizations had abused the semi-legal status of Syndicate for their own means. They charged the Caldari Navy with bringing the rule of law to the region. To support these efforts, Kaalakiota developed the Simurgh. Its operational superiority was a threat that the criminal forces of Syndicate could not match. A mobile command centre with advanced combat capabilities, its mission was to bring honor to the lawless reaches of space.

Caratteristiche

  • Massa1.27B kg
  • Volume11.93M m³
  • Capacità3.31K m³
  • Prezzo base4.32B ISK

Bonus

[15]
Caldari Carrier
  • 4%bonus to all shield resistancesper livello
  • 20%bonus to Support Fighter shield hitpointsper livello
  • 10%bonus to Scarab Support Fighter ECM strength and optimal rangeper livello
  • 20%increase in Conduit Jump capacityper livello
Command Carriers
  • 5%bonus to Shield Command and Information Command burst strength and durationper livello
  • 5%reduction in Capital Micro Jump Drive and Capital Micro Jump Field Generator spool upper livello
Bonus di ruolo
  • Can fit Integrated Sensor Array
  • Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
  • Can fit three Command Burst modules
  • 200%bonus to Command Burst area of effect range
  • 20%bonus to Capital Micro Jump Field Generator maximum ship jump cap
  • Can launch Light and Support Fighters
  • Can lock at extended ranges
  • Conduit Jump capable
  • 5xpenalty to Entosis Link duration

Attributi

[79]
ShieldEHP: 124,137.93
0%
70%
63%
50%
  • Shield Capacity67,500 HP
  • Shield recharge time250m
ArmorEHP: 114,285.71
50%
75%
55%
10%
  • Armor Hitpoints60,000 HP
StructureEHP: 100,746.27
33%
33%
33%
33%
  • Structure Hitpoints67,500 HP
Capacitor
  • Capacitor Capacity59,525 GJ
  • Capacitor Recharge time76m 8s
NavigationAlign Time: 39.61s
  • Maximum Velocity70 m/sec
  • Mass1,270,000,000 kg
  • Inertia Modifier0.045 x
Targeting
  • Maximum Targeting Range350 km
  • Maximum Locked Targets14
  • Signature Radius10,785 m
  • Scan Resolution69 mm
Sensor strength
Radar
Ladar
Magnet.
80 pts
Gravim.
Inventory
  • Volume (packaged)11,925,000 m³
  • Capacity (cargo hold)3,310 m³
All attributes (79)
Item Damage
0 HP
Structure Hitpoints
67,500 HP
Powergrid Output
490,910 MW
Low Slots
4
Medium Slots
8
High Slots
6
Power Load
0 MW
Maximum Velocity
70 m/sec
CPU Output
875 tf
CPU Load
0 tf
Capacitor Recharge time
4,568,104 s
Inertia Modifier
0.05 x
Maximum Targeting Range
350,000 m
Launcher Hardpoints
0 hardpoints
Turret Hardpoints
0 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
20,533 typeID
Secondary Skill required
24,312 typeID
Tertiary Skill required
93,983 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
14
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
80 points
Shield Capacity
67,500 HP
Armor Hitpoints
60,000 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.45 %
Armor Thermal Damage Resistance
0.25 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.38 %
Shield Thermal Damage Resistance
0.3 %
Drone Capacity
0 m3
Tech Level
1 Level
Shield recharge time
15,000,000 s
Capacitor Capacity
59,525 GJ
Signature Radius
10,785 m
Scan Resolution
68.5 mm
Meta Level
0 Level
Maximum Operational Distance
5,000 m
Maximum Concurrent Operational Users
10
Jump Drive Fuel Need
17,888 typeID
Maximum Jump Range
3.75 ly
Jump Drive Consumption Amount
3,000 units
Jump Drive Capacitor Need
0.95 %
Ship Maintenance Bay Capacity
2,000,000 m3
Fleet Hangar Capacity
10,000 m3
Calibration
400 points
Rig Slots
2
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
4 1=small 2=medium 3=l
Fuel Bay Capacity
7,500 m3
Banned in High Sec Space
1 1=True 0=False
Gate Scramble Status
0
Capacitor Warfare Resistance
1 %
Fighter Hangar Capacity
60,000 m3
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Target Painter Resistance
1 %
Stasis Webifier Resistance
1 %
Remote Logistics Impedance
1 %
Remote Electronic Assistance Impedance
1 %
Fighter Squadron Launch Tubes
4
Light Fighter Squadron Limit
2
Support Fighter Squadron Limit
4
Entosis Assistance Impedance
0 %
Conduit Jump Consumption Amount
3,000 units
Conduit Jump Passenger Count
5
Conduit Passenger Bonus
0
Maximum Directional Scan Range
2,147,483,647,000 m
shipBonusCommandCarrierCMJDDuration
-5
shipBonusCommandCarrierCMJDShipJumpCap
20

Varianti & Confronto

[2]
// SELECT TO COMPARE
Attribute
SimurghTech II
Armor EM Damage Resistance0.50 %0.50 %
Armor Explosive Damage Resistance0.90 %0.90 %
Armor Hitpoints61.00K HP60.00K HP
Armor Kinetic Damage Resistance0.75 %0.45 %
Armor Thermal Damage Resistance0.55 %0.25 %
Banned in High Sec Space1 1=True 0=False1 1=True 0=False
Calibration400 points400 points
Capacitor Capacity50.00K GJ59.52K GJ
Capacitor Recharge time3.84M s4.57M s
Capacitor Warfare Resistance1 %1 %
Cargo Scan Resistance0 %0 %
Conduit Jump Consumption Amount3.00K units3.00K units
Conduit Jump Passenger Count55
Conduit Passenger Bonus00
CPU Load0 tf0 tf
CPU Output825 tf875 tf
Drone Bandwidth0 Mbit/sec0 Mbit/sec
Drone Capacity0 m30 m3
Entosis Assistance Impedance0.00 %0.00 %
Fighter Hangar Capacity60.00K m360.00K m3
Fighter Squadron Launch Tubes44
Fleet Hangar Capacity10.00K m310.00K m3
Fuel Bay Capacity3.00K m37.50K m3
Gate Scramble Status00
Gravimetric Sensor Strength80 points80 points
High Slots56
Inertia Modifier0.04 x0.04 x
Item Damage0 HP0 HP
Jump Drive Capacitor Need0.95 %0.95 %
Jump Drive Consumption Amount3.00K units3.00K units
Jump Drive Fuel Need17.89K typeID17.89K typeID
Ladar Sensor Strength0 points0 points
Launcher Hardpoints0 hardpoints0 hardpoints
Light Fighter Squadron Limit32
Low Slots44
Magnetometric Sensor Strength0 points0 points
Maximum Concurrent Operational Users1010
Maximum Directional Scan Range2147.48B m2147.48B m
Maximum Jump Range3.50 ly3.75 ly
Maximum Locked Targets1414
Maximum Operational Distance5.00K m5.00K m
Maximum Targeting Range350.00K m350.00K m
Maximum Velocity75 m/sec70 m/sec
Medium Slots78
Meta Level0 Level0 Level
Power Load0 MW0 MW
Powergrid Output450.00K MW490.91K MW
Primary Skill required20.53K typeID20.53K typeID
RADAR Sensor Strength0 points0 points
Remote Electronic Assistance Impedance1 %1 %
Remote Logistics Impedance1 %1 %
Rig Size4 1=small 2=medium 3=l4 1=small 2=medium 3=l
Rig Slots32
Scan Resolution60 mm68.50 mm
Secondary Skill required24.31K typeID24.31K typeID
Sensor Warfare Resistance1 %1 %
Shield Capacity68.00K HP67.50K HP
Shield EM Damage Resistance1 %1 %
Shield Explosive Damage Resistance0.50 %0.50 %
Shield Kinetic Damage Resistance0.60 %0.38 %
Shield recharge time15.00M s15.00M s
Shield Thermal Damage Resistance0.80 %0.30 %
Ship Maintenance Bay Capacity2.00M m32.00M m3
Ship Warp Speed1 AU/s1 AU/s
shipBonusCommandCarrierCMJDDuration-5
shipBonusCommandCarrierCMJDShipJumpCap20
Signature Radius10.06K m10.79K m
Stasis Webifier Resistance1 %1 %
Structure EM Damage Resistance0.67 %0.67 %
Structure Explosive Damage Resistance0.67 %0.67 %
Structure Hitpoints69.40K HP67.50K HP
Structure Kinetic Damage Resistance0.67 %0.67 %
Structure Thermal Damage Resistance0.67 %0.67 %
Support Fighter Squadron Limit24
Target Painter Resistance1 %1 %
Tech Level1 Level1 Level
Tertiary Skill required93.98K typeID
Turret Hardpoints0 hardpoints0 hardpoints
Weapon Disruption Resistance1 %1 %