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Caldari Navy Dual 150mm Railgun

Caldari Navy Dual 150mm Railgun

FactionMeta 8ID 15815

Description

This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

Specs

  • Mass1.00K kg
  • Volume10 m³
  • Capacity2 m³
  • Base price10.00K ISK

Attributes

[21]
Activation Cost
2.80 GJ
Structure Hitpoints
40 HP
Powergrid Usage
63 MW
CPU usage
33 tf
Rate of fire
3.56K s
Optimal Range
14.04K m
Charges Per Cycle
1
Damage Modifier
2.28 x
Charge size
2 1=small 2=medium 3=l
Accuracy falloff
5.40K m
Turret Tracking
10.80
Primary Skill required
3.30K typeID
Secondary Skill required
3.30K typeID
Tech Level
1 Level
Used with (Charge Group)
85 groupID
Used with (Charge Group)
373 groupID
Meta Level
8 Level
Overload rate of fire bonus
-15 %
Heat Damage
0.60 HP
Required Thermodynamics Level
1 Level
Reload Time
5.00K s

Effects

[2]
High power
hiPower · id 12

Requires a high power slot

Turret
turretFitted · id 42

Requires a turret hardpoint

Variants & Compare

[10]
// SELECT TO COMPARE
Attribute
Accuracy falloff5.40K m5.40K m5.40K m5.40K m
Activation Cost3.50 GJ3.33 GJ3.15 GJ2.80 GJ
Charge size2 1=small 2=medium 3=l2 1=small 2=medium 3=l2 1=small 2=medium 3=l2 1=small 2=medium 3=l
Charges Per Cycle1111
CPU usage30 tf23 tf26 tf33 tf
Damage Modifier1.90 x1.99 x2.09 x2.28 x
Heat Damage0.60 HP0.60 HP0.60 HP0.60 HP
Meta Level0 Level1 Level2 Level8 Level
Optimal Range10.80K m11.34K m11.88K m14.04K m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage70 MW70 MW70 MW63 MW
Primary Skill required3.30K typeID3.30K typeID3.30K typeID3.30K typeID
Rate of fire3.56K s3.56K s3.56K s3.56K s
Reload Time5.00K s5.00K s5.00K s5.00K s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required3.30K typeID3.30K typeID3.30K typeID3.30K typeID
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking10.8010.8010.8010.80
Used with (Charge Group)85 groupID85 groupID85 groupID85 groupID
Used with (Charge Group)373 groupID