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Large Ancillary Armor Repairer

Large Ancillary Armor Repairer

Meta 1Armor Repairers · Large
Powergrid Usage1,800 MW
CPU usage50 tf
Activation Cost400 GJ
Activation time / duration15 s
Reload Time60 s

Description

This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds.

All attributes

19 attributes · 2 effects
Activation Cost400 GJ
Structure Hitpoints40 HP
Powergrid Usage1,800 MW
CPU usage50 tf
Charges Per Cycle8
Activation time / duration15 s
Armor Hitpoints Repaired518 HP
Primary Skill required#3393
Secondary Skill required#3392
Tech Level1 Level
Used with (Charge Group)#916
Meta Level1 Level
Overload duration bonus-15 %
Heat Damage5.4 HP
Required Thermodynamics Level1 Level
Overload Repair Bonus10 %
Max Modules Of This Group Allowed1
Reload Time60 s
Boosted repair multiplier3 x
Effects
Low power
loPower · 11

Requires a low power slot

fueledArmorRepair
fueledArmorRepair · 5275
defaultwarp-safe

Stats

Activation Cost400 GJ
Structure Hitpoints40 HP
Powergrid Usage1,800 MW
CPU usage50 tf
Charges Per Cycle8
Activation time / duration15 s
Armor Hitpoints Repaired518 HP
Overload duration bonus-15 %
Heat Damage5.4 HP
Required Thermodynamics Level1 Level
Overload Repair Bonus10 %
Max Modules Of This Group Allowed1
Reload Time60 s
Boosted repair multiplier3 x

Variants & Compare

2 types in the same family — best value per row in green.

Compare
Attribute
Large Ancillary Armor Repairer
Activation Cost400 GJ320 GJ
Activation time / duration15 s15 s
Armor Hitpoints Repaired518 HP621 HP
Boosted repair multiplier3 x3 x
Charges Per Cycle88
CPU usage50 tf38 tf
Heat Damage5.4 HP5.4 HP
Max Modules Of This Group Allowed11
Meta Level1 Level6 Level
Overload duration bonus-15 %-15 %
Overload Repair Bonus10 %10 %
Powergrid Usage1,800 MW1,620 MW
Primary Skill required#3393#3393
Reload Time60 s60 s
Required Thermodynamics Level1 Level1 Level
Secondary Skill required#3392#3392
Structure Hitpoints40 HP40 HP
Tech Level1 Level1 Level
Used with (Charge Group)#916#916