Description
The Standup Weapon Disruptor is an electronic warfare system designed to reduce the range and tracking speed of turrets and reduces range and precision of missiles on targeted ships. The Weapon Disruptor system can be installed as a module in Upwell technology structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
All attributes
17 attributes · 1 effects
Missile Velocity Bonus-37 %
Flight Time Bonus-30 %
Effects
Medium power
medPower · 13
Requires a medium power slot
Stats
Missile Velocity Bonus-37 %
Flight Time Bonus-30 %
Variants & Compare
2 types in the same family — best value per row in green.
Compare
| Attribute | Standup Weapon Disruptor IStructure Tech I | Standup Weapon Disruptor IIStructure Tech II |
|---|---|---|
| Activation Cost | 400 GJ | 480 GJ |
| Activation time / duration | 5 s | 5 s |
| Can be fitted to | #1404 | #1404 |
| Can be fitted to | #1406 | #1406 |
| Can only be fitted to | #1657 | #1657 |
| CPU usage | 1,500 tf | 1,800 tf |
| Effectiveness Falloff | 75,000 m | 90,000 m |
| Explosion Radius Bonus | 50 % | 55 % |
| Explosion Velocity Bonus | -50 % | -55 % |
| Falloff Bonus | -60 % | -66 % |
| Flight Time Bonus | -30 % | -33 % |
| Meta Level | — | 5 Level |
| Missile Velocity Bonus | -37 % | -41 % |
| Optimal Range | 150,000 m | 180,000 m |
| Optimal Range Bonus | -60 % | -66 % |
| Powergrid Usage | 50,000 MW | 60,000 MW |
| Structure Hitpoints | 40 HP | 40 HP |
| Tech Level | — | 2 Level |
| Tracking Speed Bonus | -60 % | -66 % |