Description
A very special modification and enhancement of the Keepstar class entry in the Upwell Consortium's Citadel range of space stations, the Palatine Keepstar has been designed as the ultimate prestige base of operations for the pre-eminent capsuleer space empires of New Eden. The materials used to finish the Palatine Keepstar citadel, inside and out, are of highest quality and the design includes some key enhancements aimed at pushing the capabilities of this combination fortress and symbol of power to the utmost. The Palatine Keepstar is being offered under terms of a highly encrypted construction template that will limit the number that can be built and operated at any given time.
Like the standard Keepstar, the Palatine Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Palatine Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Palatine Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Palatine Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel.
On June 14th YC125 CONCORD updated the capsuleer structure regulations to disallow the anchoring of any new XL structures in highsec space. XL structures that were anchored before this date will not be affected by this change unless they are unanchored.
All attributes
61 attributes
Banned in High Sec Space1 1=True 0=False
Shield Damage Limit (per second)67,500,000 HP
Armor Damage Limit (per second)75,000 HP
Structure Damage Limit (per second)75,000 HP
Service Slots8
Maximum tethering range10,000 m
Maximum cargo deposit range10,000 m
Quantum Core Type#56207
DPS threshold to pause shield repair7,500 HP
DPS threshold to pause armor repair7,500 HP
DPS threshold to pause hull repair7,500 HP
Bonuses
Per skill level, as the client lists them.
Role bonus
- 25%bonus to all structure combat rig effects
- 25%reduction in citadel service module fuel consumption
- 35%bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers
- •While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle
- •Only one Upwell Palatine Keepstar may be deployed at a time in New Eden
- •New Keepstars may not be anchored within highsec space
- •This structure requires a Keepstar Upwell Quantum Core to be installed for anchoring to complete
Stats
Banned in High Sec Space1 1=True 0=False
Shield Damage Limit (per second)67,500,000 HP
Armor Damage Limit (per second)75,000 HP
Structure Damage Limit (per second)75,000 HP
Service Slots8
Maximum tethering range10,000 m
Maximum cargo deposit range10,000 m
DPS threshold to pause shield repair7,500 HP
DPS threshold to pause armor repair7,500 HP
DPS threshold to pause hull repair7,500 HP
Variants & Compare
2 types in the same family — best value per row in green.
Compare
| Attribute | KeepstarTech I | Upwell Palatine KeepstarFaction |
|---|---|---|
| Armor Damage Limit (per second) | 75,000 HP | 75,000 HP |
| Armor EM Damage Resistance | 20% | 20% |
| Armor Explosive Damage Resistance | 20% | 20% |
| Armor Hitpoints | 27,000,000 HP | 54,000,000 HP |
| Armor Kinetic Damage Resistance | 20% | 20% |
| Armor Thermal Damage Resistance | 20% | 20% |
| Banned in High Sec Space | 1 1=True 0=False | 1 1=True 0=False |
| Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors | -30 % | -35 % |
| Calibration | 400 points | 400 points |
| Capacitor Capacity | 600,000 GJ | 800,000 GJ |
| Capacitor Recharge time | 120 min | 120 min |
| Capacitor Warfare Resistance | 100% | 100% |
| CPU Output | 55,000 tf | 65,000 tf |
| DPS threshold to pause armor repair | 7,500 HP | 7,500 HP |
| DPS threshold to pause hull repair | 7,500 HP | 7,500 HP |
| DPS threshold to pause shield repair | 7,500 HP | 7,500 HP |
| ECM Resistance | 100% | 100% |
| Fighter Hangar Capacity | 400,000 m3 | 500,000 m3 |
| Fighter Squadron Launch Tubes | 5 | 5 |
| Gravimetric Sensor Strength | 500 points | 500 points |
| High Slots | 8 | 8 |
| Ladar Sensor Strength | 500 points | 500 points |
| Launcher Hardpoints | 4 hardpoints | 5 hardpoints |
| Low Slots | 5 | 6 |
| Magnetometric Sensor Strength | 500 points | 500 points |
| Maximum cargo deposit range | 10,000 m | 10,000 m |
| Maximum Locked Targets | 7 | 7 |
| Maximum Targeting Range | 400,000 m | 420,000 m |
| Maximum tethering range | 10,000 m | 10,000 m |
| Medium Slots | 6 | 8 |
| Meta Level | — | 8 Level |
| Powergrid Output | 4,800,000 MW | 6,000,000 MW |
| Quantum Core Type | #56207 | #56207 |
| RADAR Sensor Strength | 500 points | 500 points |
| Remote Capacitor Transmitter Impedance | 100% | 100% |
| Remote Electronic Assistance Impedance | 100% | 100% |
| Remote Logistics Impedance | 100% | 100% |
| Rig Size | X-Large | X-Large |
| Rig Slots | 3 | 3 |
| Scan Resolution | 40 mm | 40 mm |
| Sensor Warfare Resistance | 100% | 100% |
| Service Slots | 7 | 8 |
| Shield Capacity | 33,750,000 HP | 67,500,000 HP |
| Shield Damage Limit (per second) | 135,000,000 HP | 67,500,000 HP |
| Shield EM Damage Resistance | 20% | 20% |
| Shield Explosive Damage Resistance | 20% | 20% |
| Shield Kinetic Damage Resistance | 20% | 20% |
| Shield recharge time | 16,666,666.7 min | 16,666,666.7 min |
| Shield Thermal Damage Resistance | 20% | 20% |
| Signature Radius | 150,000 m | 150,000 m |
| Standup Heavy Fighter Squadrons Limit | 5 | 5 |
| Standup Light Fighter Squadron Limit | 5 | 5 |
| Standup Support Fighter Squadron Limit | 5 | 5 |
| Stasis Webifier Resistance | 100% | 100% |
| Structure Damage Limit (per second) | 75,000 HP | 75,000 HP |
| Structure EM Damage Resistance | 20% | 20% |
| Structure Explosive Damage Resistance | 20% | 20% |
| Structure Hitpoints | 108,000,000 HP | 216,000,000 HP |
| Structure Kinetic Damage Resistance | 20% | 20% |
| Structure Thermal Damage Resistance | 20% | 20% |
| Weapon Disruption Resistance | 100% | 100% |