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Chemosh

Chemosh

FactionMeta 8ID 42243

Description

The Blood Raider Covenant has found itself needing to match the capabilities of the Amarr Navy and capsuleer alliances in the face of repeated clashes with both foes. Omir Sarikusa has commanded his fanatical followers to adapt to increased prevalence of capital ships in naval warfare by developing their own, marked by the usual perversion of Amarr ship designs to the battle doctrines of the Blood Raider fleets. The Chemosh class dreadnought is such a ship, sporting the Blood Raiders' signature Energy Nosferatu technology.

Specs

  • Mass1.29B kg
  • Volume18.50M m³
  • Capacity2.40K m³
  • Base price4.94B ISK

Bonuses

[7]
Amarr Dreadnought
  • 15%bonus to Energy Nosferatu and Energy Neutralizer drain amountper level
Minmatar Dreadnought
  • 20%bonus to Stasis Webifier optimal rangeper level
Role bonus
  • Can fit a Siege module
  • Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level
  • Capital Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of their signature radius
  • 37.50%bonus to Capital Energy Turret damage
  • 5xpenalty to Entosis Link cycle time

Attributes

[71]
ShieldEHP: 162,758.62
0%
20%
40%
50%
  • Shield Capacity118,000 HP
  • Shield recharge time250m
ArmorEHP: 274,074.07
50%
35%
25%
20%
  • Armor Hitpoints185,000 HP
StructureEHP: 228,582.09
33%
33%
33%
33%
  • Structure Hitpoints153,150 HP
Capacitor
  • Capacitor Capacity66,000 GJ
  • Capacitor Recharge time73m 20s
NavigationAlign Time: 35.77s
  • Maximum Velocity80 m/sec
  • Mass1,290,000,000 kg
  • Inertia Modifier0.04 x
Targeting
  • Maximum Targeting Range97.5 km
  • Maximum Locked Targets7
  • Signature Radius11,800 m
  • Scan Resolution85 mm
Sensor strength
45 pts
Radar
Ladar
Magnet.
Gravim.
Inventory
  • Volume (packaged)18,500,000 m³
  • Capacity (cargo hold)2,400 m³
All attributes (71)
Item Damage
0 HP
Structure Hitpoints
153,150 HP
Powergrid Output
858,000 MW
Low Slots
8
Medium Slots
4
High Slots
6
Power Load
0 MW
Maximum Velocity
80 m/sec
CPU Output
715 tf
CPU Load
0 tf
Capacitor Recharge time
4,400,000 s
Inertia Modifier
0.04 x
Maximum Targeting Range
97,500 m
Launcher Hardpoints
0 hardpoints
Turret Hardpoints
3 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
20,533 typeID
Secondary Skill required
20,525 typeID
Tertiary Skill required
20,532 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
45 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
118,000 HP
Armor Hitpoints
185,000 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.8 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
0 m3
Tech Level
1 Level
Shield recharge time
15,000,000 s
Capacitor Capacity
66,000 GJ
Signature Radius
11,800 m
Scan Resolution
85 mm
Meta Level
8 Level
Maximum Operational Distance
5,000 m
Jump Drive Fuel Need
16,274 typeID
Maximum Jump Range
3.5 ly
Jump Drive Consumption Amount
3,000 units
Jump Drive Capacitor Need
0.95 %
Ship Maintenance Bay Capacity
1,000,000 m3
Fleet Hangar Capacity
10,000 m3
Calibration
350 points
Rig Slots
3
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Quaternary Skill required
3,456 typeID
Rig Size
4 1=small 2=medium 3=l
Fuel Bay Capacity
8,000 m3
Banned in High Sec Space
1 1=True 0=False
Gate Scramble Status
0
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Target Painter Resistance
1 %
Stasis Webifier Resistance
1 %
Remote Logistics Impedance
1 %
Remote Electronic Assistance Impedance
1 %
Corpse Hold Capacity
1,000 m3
Entosis Assistance Impedance
0 %
Maximum Directional Scan Range
2,147,483,647,000 m

Variants & Compare

[4]
// SELECT TO COMPARE
Attribute
BaneTech II
ChemoshFaction
Armor EM Damage Resistance0.50 %0.50 %0.50 %0.50 %
Armor Explosive Damage Resistance0.80 %0.60 %0.80 %0.80 %
Armor Hitpoints113.00K HP120.00K HP169.50K HP185.00K HP
Armor Kinetic Damage Resistance0.75 %0.66 %0.75 %0.75 %
Armor Thermal Damage Resistance0.65 %0.65 %0.65 %0.65 %
Banned in High Sec Space1 1=True 0=False1 1=True 0=False1 1=True 0=False1 1=True 0=False
Calibration400 points400 points400 points350 points
Capacitor Capacity60.00K GJ65.00K GJ60.00K GJ66.00K GJ
Capacitor Recharge time4.40M s4.77M s4.40M s4.40M s
Capacitor Warfare Resistance1 %1 %1 %1 %
Cargo Scan Resistance0 %0 %0 %0 %
Corpse Hold Capacity1.00K m3
CPU Load0 tf0 tf0 tf0 tf
CPU Output650 tf850 tf770 tf715 tf
Drone Bandwidth0 Mbit/sec0 Mbit/sec0 Mbit/sec0 Mbit/sec
Drone Capacity0 m30 m30 m30 m3
Entosis Assistance Impedance0.00 %0.00 %0.00 %0.00 %
Fleet Hangar Capacity10.00K m310.00K m310.00K m310.00K m3
Fuel Bay Capacity8.00K m320.00K m38.00K m38.00K m3
Gate Scramble Status0000
Gravimetric Sensor Strength0 points0 points0 points0 points
High Slots5666
Inertia Modifier0.04 x0.04 x0.04 x0.04 x
Item Damage0 HP0 HP0 HP0 HP
Jump Drive Capacitor Need0.95 %0.95 %0.95 %0.95 %
Jump Drive Consumption Amount3.00K units3.00K units3.00K units3.00K units
Jump Drive Fuel Need16.27K typeID16.27K typeID16.27K typeID16.27K typeID
Ladar Sensor Strength0 points0 points0 points0 points
Launcher Hardpoints0 hardpoints3 hardpoints0 hardpoints0 hardpoints
Low Slots8888
Magnetometric Sensor Strength0 points0 points0 points0 points
Maximum Directional Scan Range2147.48B m2147.48B m2147.48B m2147.48B m
Maximum Jump Range3.50 ly4 ly3.50 ly3.50 ly
Maximum Locked Targets7777
Maximum Operational Distance5.00K m5.00K m5.00K m5.00K m
Maximum Targeting Range97.50K m97.50K m97.50K m97.50K m
Maximum Velocity75 m/sec75 m/sec75 m/sec80 m/sec
Medium Slots4444
Meta Level0 Level0 Level0 Level8 Level
Power Load0 MW0 MW0 MW0 MW
Powergrid Output700.00K MW710.00K MW825.00K MW858.00K MW
Primary Skill required20.53K typeID20.53K typeID20.53K typeID20.53K typeID
Quaternary Skill required3.46K typeID
RADAR Sensor Strength41 points41 points42 points45 points
Remote Electronic Assistance Impedance1 %1 %1 %1 %
Remote Logistics Impedance1 %1 %1 %1 %
Rig Size4 1=small 2=medium 3=l4 1=small 2=medium 3=l4 1=small 2=medium 3=l4 1=small 2=medium 3=l
Rig Slots3233
Scan Resolution80 mm90 mm85 mm85 mm
Secondary Skill required20.52K typeID77.74K typeID20.52K typeID20.52K typeID
Sensor Warfare Resistance1 %1 %1 %1 %
Shield Capacity78.10K HP75.00K HP117.15K HP118.00K HP
Shield EM Damage Resistance1 %1 %1 %1 %
Shield Explosive Damage Resistance0.50 %0.38 %0.50 %0.50 %
Shield Kinetic Damage Resistance0.60 %0.53 %0.60 %0.60 %
Shield recharge time15.00M s15.00M s15.00M s15.00M s
Shield Thermal Damage Resistance0.80 %0.80 %0.80 %0.80 %
Ship Maintenance Bay Capacity1.00M m31.00M m31.00M m31.00M m3
Ship Warp Speed1 AU/s1 AU/s1 AU/s1 AU/s
Signature Radius11.10K m11.90K m11.10K m11.80K m
Stasis Webifier Resistance1 %1 %1 %1 %
Structure EM Damage Resistance0.67 %0.67 %0.67 %0.67 %
Structure Explosive Damage Resistance0.67 %0.67 %0.67 %0.67 %
Structure Hitpoints113.00K HP110.00K HP169.50K HP153.15K HP
Structure Kinetic Damage Resistance0.67 %0.67 %0.67 %0.67 %
Structure Thermal Damage Resistance0.67 %0.67 %0.67 %0.67 %
Target Painter Resistance1 %1 %1 %1 %
Tech Level1 Level1 Level1 Level1 Level
Tertiary Skill required3.46K typeID20.52K typeID3.46K typeID20.53K typeID
Turret Hardpoints3 hardpoints0 hardpoints3 hardpoints3 hardpoints
Weapon Disruption Resistance1 %1 %1 %1 %