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Legion Offensive - Assault Optimization

Legion Offensive - Assault Optimization

Tech IIIMeta 1ID 45599

Description

Originally a laser-based weapons system, Amarrian starship engineers were forced to seek alternative construction methods when several fatal flaws were discovered in their design. Khanid Innovations was quick to offer a missile-based solution that benefitted greatly from their years of experience working on Sacrilege cruisers. The reapplication of their previously successful technology was so fast and effective that the more traditional Amarrian engineers could do little but watch as the knowledge and consequent implementation of these new engineering methodologies proliferated across the cluster.

Specs

  • Mass800.00K kg
  • Volume40 m³

Bonuses

[8]
Amarr Offensive Systems
  • 5%bonus to Light Missile, Heavy Missile, and Heavy Assault Missile damageper level
  • 5%bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fireper level
  • 10%bonus to Drone damage and hitpointsper level
Role bonus
  • 25%reduction in the PWG and CPU fitting costs of Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launchers
  • Additional Base Stats
  • +7 High Slots, +5 Launcher Hardpoints
  • +200 PWG, +150 CPU
  • +50mbit Drone Bandwidth, +200m3 Drone Bay

Attributes

[15]
Structure Hitpoints
40 HP
Powergrid Output
200 MW
CPU Output
150 tf
Primary Skill required
30.54K typeID
Drone Capacity
200 m3
Tech Level
3 Level
Meta Level
1 Level
Drone Bandwidth
50 Mbit/sec
Turret Hardpoint Modifier
0 +
Launcher Hardpoint Modifier
5 +
High Slot Modifier
7 +
Medium Slot Modifier
0 +
Low Slot Modifier
0 +
Restricted to Ship Type
29.99K typeID
Medium Missile Launcher fitting reduction
-25 %

Effects

[1]
hardPointModifierEffect
hardPointModifierEffect · id 3773

Anchoring this object in space.

Variants & Compare

[3]
// SELECT TO COMPARE
Attribute
Capacitor Capacity100 GJ100 GJ
Command Burst fitting reduction-95 %
CPU Output150 tf90 tf
Drone Bandwidth50 Mbit/sec0 Mbit/sec25 Mbit/sec
Drone Capacity200 m30 m375 m3
High Slot Modifier7 +7 +7 +
Launcher Hardpoint Modifier5 +0 +0 +
Low Slot Modifier0 +0 +0 +
Maximum Locked Targets Bonus1 +
Medium Energy Turret fitting reduction-25 %
Medium Missile Launcher fitting reduction-25 %
Medium Remote Armor Repairer fitting reduction-75 %
Medium Slot Modifier0 +0 +0 +
Meta Level1 Level1 Level1 Level
Powergrid Output200 MW400 MW75 MW
Primary Skill required30.54K typeID30.54K typeID30.54K typeID
Remote Armor Repairer Falloff Bonus1.15K %
Remote Armor Repairer Optimal Range Bonus20 %
Restricted to Ship Type29.99K typeID29.99K typeID29.99K typeID
Structure Hitpoints40 HP40 HP40 HP
Tech Level3 Level3 Level3 Level
Turret Hardpoint Modifier0 +6 +4 +