Legion Offensive - Assault Optimization
Tech IIIMeta 1ID 45599
Description
Originally a laser-based weapons system, Amarrian starship engineers were forced to seek alternative construction methods when several fatal flaws were discovered in their design. Khanid Innovations was quick to offer a missile-based solution that benefitted greatly from their years of experience working on Sacrilege cruisers. The reapplication of their previously successful technology was so fast and effective that the more traditional Amarrian engineers could do little but watch as the knowledge and consequent implementation of these new engineering methodologies proliferated across the cluster.
Specs
- Mass800.00K kg
- Volume40 m³
Bonuses
[8]- 5%bonus to Light Missile, Heavy Missile, and Heavy Assault Missile damageper level
- 5%bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fireper level
- 10%bonus to Drone damage and hitpointsper level
- 25%reduction in the PWG and CPU fitting costs of Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launchers
- •Additional Base Stats
- •+7 High Slots, +5 Launcher Hardpoints
- •+200 PWG, +150 CPU
- •+50mbit Drone Bandwidth, +200m3 Drone Bay
Attributes
[15]Structure Hitpoints
40 HP
Powergrid Output
200 MW
CPU Output
150 tf
Primary Skill required
30.54K typeID
Drone Capacity
200 m3
Tech Level
3 Level
Meta Level
1 Level
Drone Bandwidth
50 Mbit/sec
Turret Hardpoint Modifier
0 +
Launcher Hardpoint Modifier
5 +
High Slot Modifier
7 +
Medium Slot Modifier
0 +
Low Slot Modifier
0 +
Restricted to Ship Type
29.99K typeID
Medium Missile Launcher fitting reduction
-25 %
Effects
[1]hardPointModifierEffect
hardPointModifierEffect · id 3773
Anchoring this object in space.
Variants & Compare
[3]// SELECT TO COMPARE
| Attribute | |||
|---|---|---|---|
| Capacitor Capacity | — | 100 GJ | 100 GJ |
| Command Burst fitting reduction | — | — | -95 % |
| CPU Output | 150 tf | 90 tf | — |
| Drone Bandwidth | 50 Mbit/sec | 0 Mbit/sec | 25 Mbit/sec |
| Drone Capacity | 200 m3 | 0 m3 | 75 m3 |
| High Slot Modifier | 7 + | 7 + | 7 + |
| Launcher Hardpoint Modifier | 5 + | 0 + | 0 + |
| Low Slot Modifier | 0 + | 0 + | 0 + |
| Maximum Locked Targets Bonus | — | — | 1 + |
| Medium Energy Turret fitting reduction | — | -25 % | — |
| Medium Missile Launcher fitting reduction | -25 % | — | — |
| Medium Remote Armor Repairer fitting reduction | — | — | -75 % |
| Medium Slot Modifier | 0 + | 0 + | 0 + |
| Meta Level | 1 Level | 1 Level | 1 Level |
| Powergrid Output | 200 MW | 400 MW | 75 MW |
| Primary Skill required | 30.54K typeID | 30.54K typeID | 30.54K typeID |
| Remote Armor Repairer Falloff Bonus | — | — | 1.15K % |
| Remote Armor Repairer Optimal Range Bonus | — | — | 20 % |
| Restricted to Ship Type | 29.99K typeID | 29.99K typeID | 29.99K typeID |
| Structure Hitpoints | 40 HP | 40 HP | 40 HP |
| Tech Level | 3 Level | 3 Level | 3 Level |
| Turret Hardpoint Modifier | 0 + | 6 + | 4 + |