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Caiman

Caiman

FactionMeta 8Faction Dreadnoughts · Pirate Faction
Slots5 · 7 · 5High · Mid · Low · 3 rigs
Powergrid550,000MWCPU 1,060 tf
Raw HP442,800185,000 / 107,800 / 150,000
Velocity75m/sAlign 66.9 s
Targeting115km7 targets
Signature12,000m

Description

The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference of the Guristas.

All attributes

74 attributes
Item Damage0 HP
Structure Hitpoints150,000 HP
Powergrid Output550,000 MW
Low Slots5
Medium Slots7
High Slots5
Power Load0 MW
Maximum Velocity75 m/sec
CPU Output1,060 tf
CPU Load0 tf
Capacitor Recharge time66.7 min
Inertia Modifier0.04 x
Maximum Targeting Range115,000 m
Launcher Hardpoints3 hardpoints
Turret Hardpoints0 hardpoints
Structure Kinetic Damage Resistance33%
Structure Thermal Damage Resistance33%
Structure Explosive Damage Resistance33%
Structure EM Damage Resistance33%
Primary Skill required#20533
Secondary Skill required#20530
Tertiary Skill required#20531
Cargo Scan Resistance0%
Maximum Locked Targets7
RADAR Sensor Strength0 points
Ladar Sensor Strength0 points
Magnetometric Sensor Strength0 points
Gravimetric Sensor Strength55 points
Shield Capacity185,000 HP
Armor Hitpoints107,800 HP
Armor EM Damage Resistance50%
Armor Explosive Damage Resistance10%
Armor Kinetic Damage Resistance25%
Armor Thermal Damage Resistance45%
Shield EM Damage Resistance0%
Shield Explosive Damage Resistance50%
Shield Kinetic Damage Resistance40%
Shield Thermal Damage Resistance20%
Drone Capacity0 m3
Tech Level1 Level
Shield recharge time250 min
Capacitor Capacity57,800 GJ
Signature Radius12,000 m
Scan Resolution75 mm
Meta Level8 Level
Maximum Operational Distance5,000 m
Jump Drive Fuel Need#17888
Maximum Jump Range3.5 ly
Jump Drive Consumption Amount3,000 units
Jump Drive Capacitor Need95%
Ship Maintenance Bay Capacity1,000,000 m3
Fleet Hangar Capacity10,000 m3
Calibration350 points
Rig Slots3
Drone Bandwidth0 Mbit/sec
Ship Warp Speed1 AU/s
Quaternary Skill required#3456
Rig SizeX-Large
Fuel Bay Capacity8,000 m3
Banned in High Sec Space1 1=True 0=False
Gate Scramble Status0
Capacitor Warfare Resistance0%
Fighter Hangar Capacity40,000 m3
Sensor Warfare Resistance0%
Weapon Disruption Resistance0%
Target Painter Resistance0%
Stasis Webifier Resistance0%
Remote Logistics Impedance0%
Remote Electronic Assistance Impedance0%
Fighter Squadron Launch Tubes2
Light Fighter Squadron Limit2
Entosis Assistance Impedance100%
Maximum Directional Scan Range2,147,483,647,000 m
Remote Capacitor Transmitter Impedance0%

Bonuses

Per skill level, as the client lists them.

Caldari Dreadnoughtper level
  • 4%bonus to all shield resistances · 20% at V
Gallente Dreadnoughtper level
  • 5%bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage · 25% at V
Role bonus
  • •Can fit a Siege module
  • •Can launch Light Fighters
  • 100%bonus to Fighter damage and hitpoints
  • 5xpenalty to Entosis Link cycle time

Stats

Base hull: no skills, no modules.

Defense
Shield
185,000 HP · recharge 250 min
EM0%
Th20%
Ki40%
Ex50%
Armor
107,800 HP
EM50%
Th45%
Ki25%
Ex10%
Structure
150,000 HP
EM33%
Th33%
Ki33%
Ex33%
Capacitor
Capacitor Capacity57,800 GJ
Capacitor Recharge time66.7 min
Peak recharge36.1 GJ/s
Navigation
Maximum Velocity75 m/s
Inertia Modifier0.038
Align time66.9 s
Targeting
Maximum Targeting Range115 km
Maximum Locked Targets7
Scan Resolution75 mm
Signature Radius12,000 m
Gravimetric Sensor Strength55
Drones & cargo
Cargo hold2,750 m³
Calibration350

In New Eden, last 90 days

From our own killmail archive, fed live. NPC attackers are not counted.

Ships destroyed1≈ 0 a day
ISK destroyed72.14B≈ 72.14B per hull
Kills it took part in3333 kills per loss
Pilots who flew it11
Where it is flown to kill
  1. J123432-1.0E-R000287
  2. C-N4OD-0.6Fountain6
  3. 78-0R6-0.3Insmother4
  4. Q-3HS5-0.6Insmother3
  5. E3UY-6-0.6Deklein3
Where it dies most
  1. J130735-1.0E-R000241

Variants & Compare

4 types in the same family — best value per row in green.

Compare
Attribute
PhoenixTech I
KaruraTech II
CaimanFaction
Armor EM Damage Resistance50%50%50%50%
Armor Explosive Damage Resistance10%10%10%10%
Armor Hitpoints86,800 HP85,000 HP130,200 HP107,800 HP
Armor Kinetic Damage Resistance25%50%25%25%
Armor Thermal Damage Resistance45%62.5%45%45%
Banned in High Sec Space1 1=True 0=False1 1=True 0=False1 1=True 0=False1 1=True 0=False
Calibration400 points400 points400 points350 points
Capacitor Capacity52,500 GJ62,500 GJ52,500 GJ57,800 GJ
Capacitor Recharge time64.2 min76.3 min64.2 min66.7 min
Capacitor Warfare Resistance0%0%0%0%
Cargo Scan Resistance0%0%0%0%
CPU Load0 tf0 tf0 tf0 tf
CPU Output990 tf1,050 tf1,010 tf1,060 tf
Drone Bandwidth0 Mbit/sec0 Mbit/sec0 Mbit/sec0 Mbit/sec
Drone Capacity0 m30 m30 m30 m3
Entosis Assistance Impedance100%100%100%100%
Fighter Hangar Capacity———40,000 m3
Fighter Squadron Launch Tubes———2
Fleet Hangar Capacity10,000 m310,000 m310,000 m310,000 m3
Fuel Bay Capacity8,000 m320,000 m38,000 m38,000 m3
Gate Scramble Status0000
Gravimetric Sensor Strength48 points48 points49 points55 points
High Slots5655
Inertia Modifier0.05 x0.05 x0.05 x0.04 x
Item Damage0 HP0 HP0 HP0 HP
Jump Drive Capacitor Need95%95%95%95%
Jump Drive Consumption Amount3,000 units3,000 units3,000 units3,000 units
Jump Drive Fuel Need#17888#17888#17888#17888
Ladar Sensor Strength0 points0 points0 points0 points
Launcher Hardpoints3 hardpoints0 hardpoints3 hardpoints3 hardpoints
Light Fighter Squadron Limit———2
Low Slots5555
Magnetometric Sensor Strength0 points0 points0 points0 points
Maximum Directional Scan Range2,147,483,647,000 m2,147,483,647,000 m2,147,483,647,000 m2,147,483,647,000 m
Maximum Jump Range3.5 ly4 ly3.5 ly3.5 ly
Maximum Locked Targets7777
Maximum Operational Distance5,000 m5,000 m5,000 m5,000 m
Maximum Targeting Range115,000 m115,000 m115,000 m115,000 m
Maximum Velocity70 m/sec70 m/sec70 m/sec75 m/sec
Medium Slots7787
Meta Level0 Level0 Level0 Level8 Level
Power Load0 MW0 MW0 MW0 MW
Powergrid Output550,000 MW600,000 MW575,000 MW550,000 MW
Primary Skill required#20533#77738#20533#20533
Quaternary Skill required———#3456
RADAR Sensor Strength0 points0 points0 points0 points
Remote Capacitor Transmitter Impedance0%0%0%0%
Remote Electronic Assistance Impedance0%0%0%0%
Remote Logistics Impedance0%0%0%0%
Rig SizeX-LargeX-LargeX-LargeX-Large
Rig Slots3233
Scan Resolution70 mm80 mm75 mm75 mm
Secondary Skill required#20530#20533#20530#20530
Sensor Warfare Resistance0%0%0%0%
Shield Capacity104,200 HP115,000 HP156,300 HP185,000 HP
Shield EM Damage Resistance0%0%0%0%
Shield Explosive Damage Resistance50%50%50%50%
Shield Kinetic Damage Resistance40%55%40%40%
Shield recharge time250 min250 min250 min250 min
Shield Thermal Damage Resistance20%60%20%20%
Ship Maintenance Bay Capacity1,000,000 m31,000,000 m31,000,000 m31,000,000 m3
Ship Warp Speed1 AU/s1 AU/s1 AU/s1 AU/s
Signature Radius11,200 m12,000 m11,200 m12,000 m
Stasis Webifier Resistance0%0%0%0%
Structure EM Damage Resistance33%33%33%33%
Structure Explosive Damage Resistance33%33%33%33%
Structure Hitpoints104,200 HP100,000 HP156,300 HP150,000 HP
Structure Kinetic Damage Resistance33%33%33%33%
Structure Thermal Damage Resistance33%33%33%33%
Target Painter Resistance0%0%0%0%
Tech Level1 Level1 Level1 Level1 Level
Tertiary Skill required#3456#20530#3456#20531
Turret Hardpoints0 hardpoints3 hardpoints0 hardpoints0 hardpoints
Weapon Disruption Resistance0%0%0%0%