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Hubris

Hubris

Tech IIMeta 5Lancer Dreadnoughts · Gallente
Slots6 · 4 · 8High · Mid · Low · 2 rigs
Powergrid750,000MWCPU 850 tf
Raw HP320,00085,000 / 115,000 / 120,000
Velocity75m/sAlign 78 s
Targeting105km7 targets
Signature12,100m

Description

”You, my friends, are the beating heart of this great Federation’s industrial and military might. Without you, there would be no ships for our navy of liberation and security to wield as the instruments of Gallente freedom and ultimate peace under democratic rule. My friends, I congratulate you on your hard work to date and look forward to that which is to come!“ – Former President Jacus Roden in speech to Roden Shipyards workers, May YC125 While the reach of the Federation Navy is popularly supposed to be based heavily on the use of drones and automation, the true power of the Federation’s military has long rested on one of the most powerful capital ship fleets in existence. Drones and automation are leveraged on this mighty foundation, enabling it to function and project power rapidly and precisely. To this end, the heavy-industrial powerhouse of Roden Shipyards put forward designs for an advanced dreadnought using new lance technology. Alongside an armament of hybrid turrets, the Hubris-class Lancer Dreadnought is equipped to use the new “Disruptive Lance” weaponry, a capability rumored to have been developed with the assistance of Jacus Roden’s peerless industrial espionage organization.

All attributes

70 attributes
Item Damage0 HP
Structure Hitpoints120,000 HP
Powergrid Output750,000 MW
Low Slots8
Medium Slots4
High Slots6
Power Load0 MW
Maximum Velocity75 m/sec
CPU Output850 tf
CPU Load0 tf
Capacitor Recharge time78.8 min
Inertia Modifier0.05 x
Maximum Targeting Range105,000 m
Launcher Hardpoints0 hardpoints
Turret Hardpoints3 hardpoints
Structure Kinetic Damage Resistance33%
Structure Thermal Damage Resistance33%
Structure Explosive Damage Resistance33%
Structure EM Damage Resistance33%
Primary Skill required#20533
Secondary Skill required#77738
Tertiary Skill required#20531
Cargo Scan Resistance0%
Maximum Locked Targets7
RADAR Sensor Strength0 points
Ladar Sensor Strength0 points
Magnetometric Sensor Strength44 points
Gravimetric Sensor Strength0 points
Shield Capacity85,000 HP
Armor Hitpoints115,000 HP
Armor EM Damage Resistance50%
Armor Explosive Damage Resistance10%
Armor Kinetic Damage Resistance65%
Armor Thermal Damage Resistance55%
Shield EM Damage Resistance0%
Shield Explosive Damage Resistance50%
Shield Kinetic Damage Resistance70%
Shield Thermal Damage Resistance40%
Drone Capacity0 m3
Tech Level1 Level
Shield recharge time250 min
Capacitor Capacity64,500 GJ
Signature Radius12,100 m
Scan Resolution85 mm
Meta Level0 Level
Maximum Operational Distance5,000 m
Jump Drive Fuel Need#17887
Maximum Jump Range4 ly
Jump Drive Consumption Amount3,000 units
Jump Drive Capacitor Need95%
Ship Maintenance Bay Capacity1,000,000 m3
Fleet Hangar Capacity10,000 m3
Calibration400 points
Rig Slots2
Drone Bandwidth0 Mbit/sec
Ship Warp Speed1 AU/s
Rig SizeX-Large
Fuel Bay Capacity20,000 m3
Banned in High Sec Space1 1=True 0=False
Gate Scramble Status0
Capacitor Warfare Resistance0%
Sensor Warfare Resistance0%
Weapon Disruption Resistance0%
Target Painter Resistance0%
Stasis Webifier Resistance0%
Remote Logistics Impedance0%
Remote Electronic Assistance Impedance0%
Entosis Assistance Impedance100%
Maximum Directional Scan Range2,147,483,647,000 m
Remote Capacitor Transmitter Impedance0%

Bonuses

Per skill level, as the client lists them.

Gallente Dreadnoughtper level
  • 5%bonus to Capital Hybrid Turret rate of fire · 25% at V
  • 5%reduction in Armor Repairer cycle time · 25% at V
  • 5%bonus to all hull resistances · 25% at V
Lancer Dreadnoughtsper level
  • 10%bonus to Disruptive Lance damage · 50% at V
  • 20%bonus to Disruptive Lance maximum range · 100% at V
Role bonus
  • •Can fit a Siege module
  • •Can fit a Disruptive Lance
  • 5xpenalty to Entosis Link cycle time

Stats

Base hull: no skills, no modules.

Defense
Shield
85,000 HP · recharge 250 min
EM0%
Th40%
Ki70%
Ex50%
Armor
115,000 HP
EM50%
Th55%
Ki65%
Ex10%
Structure
120,000 HP
EM33%
Th33%
Ki33%
Ex33%
Capacitor
Capacitor Capacity64,500 GJ
Capacitor Recharge time78.8 min
Peak recharge34.1 GJ/s
Navigation
Maximum Velocity75 m/s
Inertia Modifier0.045
Align time77.98 s
Targeting
Maximum Targeting Range105 km
Maximum Locked Targets7
Scan Resolution85 mm
Signature Radius12,100 m
Magnetometric Sensor Strength44
Drones & cargo
Cargo hold3,300 m³
Calibration400

In New Eden, last 90 days

From our own killmail archive, fed live. NPC attackers are not counted.

Ships destroyed3≈ 0 a day
ISK destroyed41.07B≈ 13.69B per hull
Kills it took part in9933 kills per loss
Pilots who flew it12
Where it is flown to kill
  1. Tama0.3The Citadel29
  2. LW-YEW-0.5Perrigen Falls19
  3. 5ZXX-K-0.2Pure Blind17
  4. Obe0.3The Forge7
  5. Aldranette0.4Placid6
Where it dies most
  1. Obe0.3The Forge2
  2. Goudiyah0.1Khanid1

Variants & Compare

4 types in the same family — best value per row in green.

Compare
Attribute
MorosTech I
HubrisTech II
VehementFaction
Armor EM Damage Resistance50%50%50%50%
Armor Explosive Damage Resistance10%10%10%10%
Armor Hitpoints104,200 HP115,000 HP156,300 HP156,000 HP
Armor Kinetic Damage Resistance35%65%35%35%
Armor Thermal Damage Resistance35%55%35%35%
Banned in High Sec Space1 1=True 0=False1 1=True 0=False1 1=True 0=False1 1=True 0=False
Calibration400 points400 points400 points350 points
Capacitor Capacity54,500 GJ64,500 GJ54,500 GJ57,800 GJ
Capacitor Recharge time66.7 min78.8 min66.7 min66.7 min
Capacitor Warfare Resistance0%0%0%0%
Cargo Scan Resistance0%0%0%0%
CPU Load0 tf0 tf0 tf0 tf
CPU Output750 tf850 tf800 tf825 tf
Drone Bandwidth0 Mbit/sec0 Mbit/sec0 Mbit/sec0 Mbit/sec
Drone Capacity0 m30 m30 m30 m3
Entosis Assistance Impedance100%100%100%100%
Fleet Hangar Capacity10,000 m310,000 m310,000 m310,000 m3
Fuel Bay Capacity8,000 m320,000 m38,000 m38,000 m3
Gate Scramble Status0000
Gravimetric Sensor Strength0 points0 points0 points0 points
High Slots5655
Inertia Modifier0.05 x0.05 x0.05 x0.04 x
Item Damage0 HP0 HP0 HP0 HP
Jump Drive Capacitor Need95%95%95%95%
Jump Drive Consumption Amount3,000 units3,000 units3,000 units3,000 units
Jump Drive Fuel Need#17887#17887#17887#17887
Ladar Sensor Strength0 points0 points0 points0 points
Launcher Hardpoints0 hardpoints0 hardpoints0 hardpoints0 hardpoints
Low Slots8887
Magnetometric Sensor Strength44 points44 points45 points60 points
Maximum Directional Scan Range2,147,483,647,000 m2,147,483,647,000 m2,147,483,647,000 m2,147,483,647,000 m
Maximum Jump Range3.5 ly4 ly3.5 ly3.5 ly
Maximum Locked Targets7777
Maximum Operational Distance5,000 m5,000 m5,000 m5,000 m
Maximum Targeting Range105,000 m105,000 m105,000 m105,000 m
Maximum Velocity75 m/sec75 m/sec75 m/sec80 m/sec
Medium Slots4456
Meta Level0 Level0 Level0 Level8 Level
Power Load0 MW0 MW0 MW0 MW
Powergrid Output660,000 MW750,000 MW680,000 MW725,000 MW
Primary Skill required#20533#20533#20533#20533
Quaternary Skill required———#3456
RADAR Sensor Strength0 points0 points0 points0 points
Remote Capacitor Transmitter Impedance0%0%0%0%
Remote Electronic Assistance Impedance0%0%0%0%
Remote Logistics Impedance0%0%0%0%
Rig SizeX-LargeX-LargeX-LargeX-Large
Rig Slots3233
Scan Resolution75 mm85 mm80 mm80 mm
Secondary Skill required#20531#77738#20531#20531
Sensor Warfare Resistance0%0%0%0%
Shield Capacity86,800 HP85,000 HP130,200 HP130,000 HP
Shield EM Damage Resistance0%0%0%0%
Shield Explosive Damage Resistance50%50%50%50%
Shield Kinetic Damage Resistance40%70%40%40%
Shield recharge time250 min250 min250 min250 min
Shield Thermal Damage Resistance20%40%20%20%
Ship Maintenance Bay Capacity1,000,000 m31,000,000 m31,000,000 m31,000,000 m3
Ship Warp Speed1 AU/s1 AU/s1 AU/s1 AU/s
Signature Radius11,300 m12,100 m11,300 m12,000 m
Stasis Webifier Resistance0%0%0%0%
Structure EM Damage Resistance33%33%33%33%
Structure Explosive Damage Resistance33%33%33%33%
Structure Hitpoints121,500 HP120,000 HP182,250 HP182,000 HP
Structure Kinetic Damage Resistance33%33%33%33%
Structure Thermal Damage Resistance33%33%33%33%
Target Painter Resistance0%0%0%0%
Tech Level1 Level1 Level1 Level1 Level
Tertiary Skill required#3456#20531#3456#20532
Turret Hardpoints3 hardpoints3 hardpoints3 hardpoints3 hardpoints
Weapon Disruption Resistance0%0%0%0%